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Co-authored-by: Caio Oliveira <cmarcelo@gmail.com> Simplified for master branch. # Conflicts: # backends/imgui_impl_vulkan.cpp
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@ -212,6 +212,11 @@ IMGUI_VULKAN_FUNC_MAP(IMGUI_VULKAN_FUNC_DEF)
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#undef IMGUI_VULKAN_FUNC_DEF
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#endif // VK_NO_PROTOTYPES
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#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
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static PFN_vkCmdBeginRenderingKHR imgui_vkCmdBeginRenderingKHR;
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static PFN_vkCmdEndRenderingKHR imgui_vkCmdEndRenderingKHR;
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#endif
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//-----------------------------------------------------------------------------
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// SHADERS
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//-----------------------------------------------------------------------------
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@ -840,6 +845,19 @@ static void ImGui_ImplVulkan_CreatePipeline(VkDevice device, const VkAllocationC
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info.layout = bd->PipelineLayout;
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info.renderPass = renderPass;
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info.subpass = subpass;
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#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
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VkPipelineRenderingCreateInfoKHR pipelineRenderingCreateInfo = {};
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pipelineRenderingCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR;
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pipelineRenderingCreateInfo.colorAttachmentCount = 1;
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pipelineRenderingCreateInfo.pColorAttachmentFormats = &bd->VulkanInitInfo.ColorAttachmentFormat;
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if (bd->VulkanInitInfo.UseDynamicRendering) {
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info.pNext = &pipelineRenderingCreateInfo;
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info.renderPass = VK_NULL_HANDLE; // Just make sure it's actually nullptr.
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}
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#endif
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VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &info, allocator, pipeline);
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check_vk_result(err);
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}
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@ -952,10 +970,16 @@ bool ImGui_ImplVulkan_LoadFunctions(PFN_vkVoidFunction(*loader_func)(const ch
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return false;
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IMGUI_VULKAN_FUNC_MAP(IMGUI_VULKAN_FUNC_LOAD)
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#undef IMGUI_VULKAN_FUNC_LOAD
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#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
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imgui_vkCmdBeginRenderingKHR = reinterpret_cast<PFN_vkCmdBeginRenderingKHR>(loader_func("vkCmdBeginRenderingKHR", user_data));
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imgui_vkCmdEndRenderingKHR = reinterpret_cast<PFN_vkCmdEndRenderingKHR>(loader_func("vkCmdEndRenderingKHR", user_data));
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#endif
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#else
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IM_UNUSED(loader_func);
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IM_UNUSED(user_data);
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#endif
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g_FunctionsLoaded = true;
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return true;
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}
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@ -964,6 +988,20 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
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{
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IM_ASSERT(g_FunctionsLoaded && "Need to call ImGui_ImplVulkan_LoadFunctions() if IMGUI_IMPL_VULKAN_NO_PROTOTYPES or VK_NO_PROTOTYPES are set!");
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if (info->UseDynamicRendering) {
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#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
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#ifndef VK_NO_PROTOTYPES
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imgui_vkCmdBeginRenderingKHR = reinterpret_cast<PFN_vkCmdBeginRenderingKHR>(vkGetInstanceProcAddr(info->Instance, "vkCmdBeginRenderingKHR"));
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imgui_vkCmdEndRenderingKHR = reinterpret_cast<PFN_vkCmdEndRenderingKHR>(vkGetInstanceProcAddr(info->Instance, "vkCmdEndRenderingKHR"));
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#endif
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IM_ASSERT(imgui_vkCmdBeginRenderingKHR != nullptr);
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IM_ASSERT(imgui_vkCmdEndRenderingKHR != nullptr);
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#else
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IM_ASSERT(!"Can't use dynamic rendering when neither VK_VERSION_1_3 or VK_KHR_dynamic_rendering is defined.");
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#endif
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}
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ImGuiIO& io = ImGui::GetIO();
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IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!");
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@ -980,6 +1018,7 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
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IM_ASSERT(info->DescriptorPool != VK_NULL_HANDLE);
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IM_ASSERT(info->MinImageCount >= 2);
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IM_ASSERT(info->ImageCount >= info->MinImageCount);
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if (!info->UseDynamicRendering)
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IM_ASSERT(render_pass != VK_NULL_HANDLE);
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bd->VulkanInitInfo = *info;
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@ -1297,7 +1336,7 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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vkDestroySwapchainKHR(device, old_swapchain, allocator);
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// Create the Render Pass
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{
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if (!wd->UseDynamicRendering) {
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VkAttachmentDescription attachment = {};
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attachment.format = wd->SurfaceFormat.format;
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attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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@ -1359,7 +1398,7 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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}
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// Create Framebuffer
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{
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if (!wd->UseDynamicRendering) {
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VkImageView attachment[1];
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VkFramebufferCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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@ -61,6 +61,8 @@ struct ImGui_ImplVulkan_InitInfo
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VkSampleCountFlagBits MSAASamples; // >= VK_SAMPLE_COUNT_1_BIT (0 -> default to VK_SAMPLE_COUNT_1_BIT)
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const VkAllocationCallbacks* Allocator;
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void (*CheckVkResultFn)(VkResult err);
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bool UseDynamicRendering; // Need to explicitly enable VK_KHR_dynamic_rendering extension to use this, even for Vulkan 1.3.
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VkFormat ColorAttachmentFormat;
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};
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// Called by user code
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@ -139,6 +141,7 @@ struct ImGui_ImplVulkanH_Window
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VkPresentModeKHR PresentMode;
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VkRenderPass RenderPass;
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VkPipeline Pipeline; // The window pipeline may uses a different VkRenderPass than the one passed in ImGui_ImplVulkan_InitInfo
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bool UseDynamicRendering;
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bool ClearEnable;
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VkClearValue ClearValue;
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uint32_t FrameIndex; // Current frame being rendered to (0 <= FrameIndex < FrameInFlightCount)
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