From 7812039402086177cbe0af490b911206e593371d Mon Sep 17 00:00:00 2001 From: ocornut Date: Fri, 8 Sep 2023 15:30:46 +0200 Subject: [PATCH] ImVector: Added find_index() helper. --- docs/CHANGELOG.txt | 1 + imgui.cpp | 2 -- imgui.h | 1 + 3 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index a99dc5e6..35a5ec6c 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -60,6 +60,7 @@ Other changes: register contents size in a way that would affect the scrolling layer. Was most often noticable when using an horizontal scrollbar. (#6789) - ImDrawList: Added AddEllipse(), AddEllipseFilled(), PathEllipticalArcTo(). (#2743) [@Doohl] +- ImVector: Added find_index() helper. - Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99] - Backends: Win32: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil] diff --git a/imgui.cpp b/imgui.cpp index 6d762970..e1aa61e2 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2698,8 +2698,6 @@ void ImGuiTextIndex::append(const char* base, int old_size, int new_size) //----------------------------------------------------------------------------- // [SECTION] ImGuiListClipper -// This is currently not as flexible/powerful as it should be and really confusing/spaghetti, mostly because we changed -// the API mid-way through development and support two ways to using the clipper, needs some rework (see TODO) //----------------------------------------------------------------------------- // FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell. diff --git a/imgui.h b/imgui.h index 81ee64a9..b5665ab1 100644 --- a/imgui.h +++ b/imgui.h @@ -1868,6 +1868,7 @@ struct ImVector inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; } inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } + inline int find_index(const T& v) const { const T* data_end = Data + Size; const T* it = find(v); if (it == data_end) return -1; const ptrdiff_t off = it - Data; return (int)off; } inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; } inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; } inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; }