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@ -215,6 +215,7 @@ Other changes:
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- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
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- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
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- Demo: Added "Layout -> Child Windows -> Manual-resize" demo. (#1710)
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- Demo: Added "Layout -> Child Windows -> Manual-resize" demo. (#1710)
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- Demo: Added "Layout -> Child Windows -> Auto-resize with constraints" demo. (#1666, #1395, #1496, #1710)
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- Demo: Added "Layout -> Child Windows -> Auto-resize with constraints" demo. (#1666, #1395, #1496, #1710)
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- Demo: Partly fixed "Examples -> Constrained-resizing window" custom constrains demo. (#6210) [@cfillion]
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- Backends: Vulkan: Removed parameter from ImGui_ImplVulkan_CreateFontsTexture(): backend now creates its own
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- Backends: Vulkan: Removed parameter from ImGui_ImplVulkan_CreateFontsTexture(): backend now creates its own
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command-buffer to upload fonts. Removed ImGui_ImplVulkan_DestroyFontUploadObjects() which is now unecessary.
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command-buffer to upload fonts. Removed ImGui_ImplVulkan_DestroyFontUploadObjects() which is now unecessary.
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No need to call ImGui_ImplVulkan_CreateFontsTexture() as it is done automatically in NewFrame().
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No need to call ImGui_ImplVulkan_CreateFontsTexture() as it is done automatically in NewFrame().
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@ -7674,9 +7674,21 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
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{
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{
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// Helper functions to demonstrate programmatic constraints
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// Helper functions to demonstrate programmatic constraints
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// FIXME: This doesn't take account of decoration size (e.g. title bar), library should make this easier.
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// FIXME: This doesn't take account of decoration size (e.g. title bar), library should make this easier.
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static void AspectRatio(ImGuiSizeCallbackData* data) { float aspect_ratio = *(float*)data->UserData; data->DesiredSize.x = IM_MAX(data->CurrentSize.x, data->CurrentSize.y); data->DesiredSize.y = (float)(int)(data->DesiredSize.x / aspect_ratio); }
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// FIXME: None of the three demos works consistently when resizing from borders.
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static void Square(ImGuiSizeCallbackData* data) { data->DesiredSize.x = data->DesiredSize.y = IM_MAX(data->CurrentSize.x, data->CurrentSize.y); }
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static void AspectRatio(ImGuiSizeCallbackData* data)
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static void Step(ImGuiSizeCallbackData* data) { float step = *(float*)data->UserData; data->DesiredSize = ImVec2((int)(data->CurrentSize.x / step + 0.5f) * step, (int)(data->CurrentSize.y / step + 0.5f) * step); }
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{
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float aspect_ratio = *(float*)data->UserData;
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data->DesiredSize.y = (float)(int)(data->DesiredSize.x / aspect_ratio);
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}
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static void Square(ImGuiSizeCallbackData* data)
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{
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data->DesiredSize.x = data->DesiredSize.y = IM_MAX(data->DesiredSize.x, data->DesiredSize.y);
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}
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static void Step(ImGuiSizeCallbackData* data)
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{
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float step = *(float*)data->UserData;
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data->DesiredSize = ImVec2((int)(data->DesiredSize.x / step + 0.5f) * step, (int)(data->DesiredSize.y / step + 0.5f) * step);
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}
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};
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};
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const char* test_desc[] =
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const char* test_desc[] =
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