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CI: Test build with large indices, obsolete functions disabled and demo/metrics windows disabled.
+ amend notes
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25
.github/workflows/build.yml
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25
.github/workflows/build.yml
vendored
@ -203,6 +203,31 @@ jobs:
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (with large ImDrawIdx)
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run: |
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echo '#define ImDrawIdx unsigned int' > example_single_file.cpp
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echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp
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echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
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run: |
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echo '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' > example_single_file.cpp
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echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp
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echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_METRICS_WINDOW)
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run: |
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echo '#define IMGUI_DISABLE_DEMO_WINDOWS' > example_single_file.cpp
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echo '#define IMGUI_DISABLE_METRICS_WINDOW' >> example_single_file.cpp
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echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp
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echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_glfw_opengl2
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run: make -C examples/example_glfw_opengl2
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@ -58,6 +58,9 @@ Other Changes:
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window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
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- Font: Fixed non-ASCII space occasionally creating unnecessary empty polygons.
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- Demo: Added black and white and color gradients to Demo>Examples>Custom Rendering.
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- CI: Added more tests on the continuous-integration server: extra warnings for Clang/GCC, building
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SDL+Metal example, and more compile-time imconfig.h settings: disabling obsolete functions,
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enabling 32-bit draw indices, enabling 32-bit ImWchar, disabling demo/metrics, etc. [@rokups]
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- Backends: Win32: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(),
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ImGui_ImplWin32_GetDpiScaleForMonitor() helpers functions (backported from the docking branch).
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Those functions makes it easier for example apps to support hi-dpi features without setting up
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@ -14,8 +14,6 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- window: calling SetNextWindowSize() every frame with <= 0 doesn't do anything, may be useful to allow (particularly when used for a single axis). (#690)
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- window: add a way for very transient windows (non-saved, temporary overlay over hundreds of objects) to "clean" up from the global window list. perhaps a lightweight explicit cleanup pass.
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- window: auto-fit feedback loop when user relies on any dynamic layout (window width multiplier, column) appears weird to end-user. clarify.
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- window: allow resizing of child windows (possibly given min/max for each axis?.)
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- window: background options for child windows, border option (disable rounding).
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- window: begin with *p_open == false could return false.
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- window: get size/pos helpers given names (see discussion in #249)
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- window: a collapsed window can be stuck behind the main menu bar?
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@ -31,6 +29,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- window: the size_on_first_use path of Begin() can probably be removed
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- window/size: manually triggered auto-fit (double-click on grip) shouldn't resize window down to viewport size?
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- window/opt: freeze window flag: if not focused/hovered, return false, render with previous ImDrawList. and/or reduce refresh rate. -> this may require enforcing that it is illegal to submit contents if Begin returns false.
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- window/child: background options for child windows, border option (disable rounding).
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- window/child: allow resizing of child windows (possibly given min/max for each axis?.)
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- window/child: the first draw command of a child window could be moved into the current draw command of the parent window (unless child+tooltip?).
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- window/child: border could be emitted in parent as well.
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- window/child: allow SetNextWindowContentSize() to work on child windows.
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