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Added experimental io.ConfigDragClickToInputText feature to enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). (#3737)
+ Offset ImGuiTableColumnFlags values.
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@ -93,6 +93,8 @@ Other Changes:
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- InputText: Fixed swiching from single to multi-line while preserving same ID.
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- Combo: Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). (#2034)
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- DragFloat, DragInt: very slightly increased mouse drag threshold + expressing it as a factor of default value.
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- DragFloat, DragInt: added experimental io.ConfigDragClickToInputText feature to enable turning DragXXX widgets
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into text input with a simple mouse click-release (without moving). (#3737)
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- Nav: Fixed IsItemFocused() from returning false when Nav highlight is hidden because mouse has moved.
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It's essentially been always the case but it doesn't make much sense. Instead we will aim at exposing
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feedback and control of keyboard/gamepad navigation highlight and mouse hover disable flag. (#787, #2048)
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