Viewport, Docking: Fixed incorrectly setting the ImGuiViewportFlags_NoInputs flag, affecting split docking node. (#2109)

This commit is contained in:
omar 2018-10-23 18:26:35 +02:00
parent 5f8c9ae0ef
commit 745fda081e

View File

@ -5213,7 +5213,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
{
// Late create viewport, based on the assumption that with our calculations, the DPI will be known ahead (same as the DPI of the selection done in UpdateSelectWindowViewport)
//ImGuiViewport* old_viewport = window->Viewport;
ImGuiViewportFlags viewport_flags = ImGuiViewportFlags_NoFocusOnAppearing | ((window->Flags & ImGuiWindowFlags_NoInputs) ? ImGuiViewportFlags_NoInputs : 0);
ImGuiViewportFlags viewport_flags = ImGuiViewportFlags_NoFocusOnAppearing;
if ((window->Flags & ImGuiWindowFlags_NoMouseInputs) && (window->Flags & ImGuiWindowFlags_NoNavInputs))
viewport_flags |= ImGuiViewportFlags_NoInputs;
window->Viewport = AddUpdateViewport(window, window->ID, window->Pos, window->Size, viewport_flags);
// FIXME-DPI