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Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
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@ -87,6 +87,7 @@ static void ImGui_ImplGlfw_RenderDrawLists(ImDrawList** const cmd_lists, int cmd
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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glBindTexture(GL_TEXTURE_2D, 0);
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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glPopMatrix();
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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