Moved static buffer into state

This commit is contained in:
ocornut 2015-03-16 09:45:32 +00:00
parent d08ce58876
commit 733eedc477

View File

@ -1068,6 +1068,8 @@ struct ImGuiState
float FramerateSecPerFrame[120]; // calculate estimate of framerate for user
int FramerateSecPerFrameIdx;
float FramerateSecPerFrameAccum;
bool TempBufferLocked;
char TempBuffer[1024*3+1]; // temporary text buffer
ImGuiState()
{
@ -1216,6 +1218,26 @@ static void RegisterAliveId(ImGuiID id)
g.ActiveIdIsAlive = true;
}
static char* TempBufferLock()
{
ImGuiState& g = *GImGui;
IM_ASSERT(!g.TempBufferLocked);
g.TempBufferLocked = true;
return g.TempBuffer;
}
static void TempBufferUnlock()
{
ImGuiState& g = *GImGui;
IM_ASSERT(g.TempBufferLocked);
g.TempBufferLocked = false;
}
static size_t TempBufferSize()
{
return sizeof(GImGui->TempBuffer);
}
//-----------------------------------------------------------------------------
// Helper: Key->value storage
@ -5805,7 +5827,6 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
bool value_changed = false;
bool cancel_edit = false;
bool enter_pressed = false;
static char text_tmp_utf8[IM_ARRAYSIZE(edit_state.InitialText)];
if (g.ActiveId == id)
{
// Edit in progress
@ -5878,8 +5899,10 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
{
const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : (int)edit_state.CurLenW;
ImTextStrToUtf8(text_tmp_utf8, IM_ARRAYSIZE(text_tmp_utf8), edit_state.Text+ib, edit_state.Text+ie);
g.IO.SetClipboardTextFn(text_tmp_utf8);
char* tmp_buf = TempBufferLock();
ImTextStrToUtf8(tmp_buf, TempBufferSize(), edit_state.Text+ib, edit_state.Text+ie);
g.IO.SetClipboardTextFn(tmp_buf);
TempBufferUnlock();
}
if (cut)
@ -5931,7 +5954,8 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
// Note that as soon as we can focus into the input box, the in-widget value gets priority over any underlying modification of the input buffer
// FIXME: We actually always render 'buf' in RenderTextScrolledClipped
// FIXME-OPT: CPU waste to do this every time the widget is active, should mark dirty state from the stb_textedit callbacks
ImTextStrToUtf8(text_tmp_utf8, IM_ARRAYSIZE(text_tmp_utf8), edit_state.Text, NULL);
char* tmp_buf = TempBufferLock();
ImTextStrToUtf8(tmp_buf, TempBufferSize(), edit_state.Text, NULL);
// User callback
if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackAlways)) != 0)
@ -5962,7 +5986,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
ImGuiTextEditCallbackData callback_data;
callback_data.EventFlag = event_flag;
callback_data.EventKey = event_key;
callback_data.Buf = text_tmp_utf8;
callback_data.Buf = tmp_buf;
callback_data.BufSize = edit_state.BufSizeA;
callback_data.BufDirty = false;
callback_data.Flags = flags;
@ -5977,7 +6001,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
callback(&callback_data);
// Read back what user may have modified
IM_ASSERT(callback_data.Buf == text_tmp_utf8); // Invalid to modify those fields
IM_ASSERT(callback_data.Buf == tmp_buf); // Invalid to modify those fields
IM_ASSERT(callback_data.BufSize == edit_state.BufSizeA);
IM_ASSERT(callback_data.Flags == flags);
if (callback_data.CursorPos != utf8_cursor_pos) edit_state.StbState.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos);
@ -5985,17 +6009,18 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
if (callback_data.SelectionEnd != utf8_selection_end) edit_state.StbState.select_end = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd);
if (callback_data.BufDirty)
{
ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), text_tmp_utf8, NULL);
ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), tmp_buf, NULL);
edit_state.CursorAnimReset();
}
}
}
if (strcmp(text_tmp_utf8, buf) != 0)
if (strcmp(tmp_buf, buf) != 0)
{
ImFormatString(buf, buf_size, "%s", text_tmp_utf8);
ImFormatString(buf, buf_size, "%s", tmp_buf);
value_changed = true;
}
TempBufferUnlock();
}
}