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Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
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@ -472,6 +472,24 @@ static void ImGui_ImplWin32_SetWindowTitle(ImGuiViewport* viewport, const char*
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::SetWindowTextA(data->Hwnd, title);
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}
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static void ImGui_ImplWin32_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
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{
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ImGuiViewportDataWin32* data = (ImGuiViewportDataWin32*)viewport->PlatformUserData;
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IM_ASSERT(data->Hwnd != 0);
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IM_ASSERT(alpha >= 0.0f && alpha <= 1.0f);
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if (alpha < 1.0f)
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{
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DWORD style = ::GetWindowLongW(data->Hwnd, GWL_EXSTYLE) | WS_EX_LAYERED;
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::SetWindowLongW(data->Hwnd, GWL_EXSTYLE, style);
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::SetLayeredWindowAttributes(data->Hwnd, 0, (BYTE)(255 * alpha), LWA_ALPHA);
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}
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else
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{
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DWORD style = ::GetWindowLongW(data->Hwnd, GWL_EXSTYLE) & ~WS_EX_LAYERED;
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::SetWindowLongW(data->Hwnd, GWL_EXSTYLE, style);
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}
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}
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static float ImGui_ImplWin32_GetWindowDpiScale(ImGuiViewport* viewport)
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{
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ImGuiViewportDataWin32* data = (ImGuiViewportDataWin32*)viewport->PlatformUserData;
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@ -543,6 +561,7 @@ static void ImGui_ImplWin32_InitPlatformInterface()
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platform_io.Platform_SetWindowSize = ImGui_ImplWin32_SetWindowSize;
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platform_io.Platform_GetWindowSize = ImGui_ImplWin32_GetWindowSize;
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platform_io.Platform_SetWindowTitle = ImGui_ImplWin32_SetWindowTitle;
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platform_io.Platform_SetWindowAlpha = ImGui_ImplWin32_SetWindowAlpha;
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platform_io.Platform_GetWindowDpiScale = ImGui_ImplWin32_GetWindowDpiScale;
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// Register main window handle
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