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Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks.
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@ -48,6 +48,7 @@ Other Changes:
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(IN PROGRESS, WILL ADD TO THIS LIST AS WE WORK ON 1.61)
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- Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)
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- Window: Fixed default proportional item width lagging by one frame on resize.
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-----------------------------------------------------------------------
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22
imgui.cpp
22
imgui.cpp
@ -4157,13 +4157,9 @@ void ImGui::LogText(const char* fmt, ...)
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va_list args;
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va_start(args, fmt);
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if (g.LogFile)
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{
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vfprintf(g.LogFile, fmt, args);
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}
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else
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{
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g.LogClipboard->appendfv(fmt, args);
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}
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va_end(args);
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}
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@ -4239,8 +4235,7 @@ void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool
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text_display_end = text_end;
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}
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const int text_len = (int)(text_display_end - text);
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if (text_len > 0)
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if (text != text_display_end)
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{
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window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end);
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if (g.LogEnabled)
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@ -4256,8 +4251,7 @@ void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end
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if (!text_end)
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text_end = text + strlen(text); // FIXME-OPT
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const int text_len = (int)(text_end - text);
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if (text_len > 0)
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if (text != text_end)
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{
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window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width);
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if (g.LogEnabled)
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@ -5935,12 +5929,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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}
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window->Pos = ImFloor(window->PosFloat);
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// Default item width. Make it proportional to window size if window manually resizes
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if (window->Size.x > 0.0f && !(flags & ImGuiWindowFlags_Tooltip) && !(flags & ImGuiWindowFlags_AlwaysAutoResize))
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window->ItemWidthDefault = (float)(int)(window->Size.x * 0.65f);
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else
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window->ItemWidthDefault = (float)(int)(g.FontSize * 16.0f);
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// Prepare for focus requests
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window->FocusIdxAllRequestCurrent = (window->FocusIdxAllRequestNext == INT_MAX || window->FocusIdxAllCounter == -1) ? INT_MAX : (window->FocusIdxAllRequestNext + (window->FocusIdxAllCounter+1)) % (window->FocusIdxAllCounter+1);
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window->FocusIdxTabRequestCurrent = (window->FocusIdxTabRequestNext == INT_MAX || window->FocusIdxTabCounter == -1) ? INT_MAX : (window->FocusIdxTabRequestNext + (window->FocusIdxTabCounter+1)) % (window->FocusIdxTabCounter+1);
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@ -5965,6 +5953,12 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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if (!window->Collapsed)
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UpdateManualResize(window, size_auto_fit, &border_held, resize_grip_count, &resize_grip_col[0]);
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// Default item width. Make it proportional to window size if window manually resizes
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if (window->Size.x > 0.0f && !(flags & ImGuiWindowFlags_Tooltip) && !(flags & ImGuiWindowFlags_AlwaysAutoResize))
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window->ItemWidthDefault = (float)(int)(window->Size.x * 0.65f);
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else
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window->ItemWidthDefault = (float)(int)(g.FontSize * 16.0f);
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// DRAWING
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// Setup draw list and outer clipping rectangle
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