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Examples: Emscripten: Fix build. (#3632)
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@ -60,6 +60,7 @@ Other Changes:
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- Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate.
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- Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate.
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- ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label.
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- ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label.
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- Stack Tool: Added option to copy item path to clipboard. (#4631)
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- Stack Tool: Added option to copy item path to clipboard. (#4631)
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- Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd]
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- Misc: Fixed IsAnyItemHovered() returning false when using navigation.
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- Misc: Fixed IsAnyItemHovered() returning false when using navigation.
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- Misc: Added IMGUI_STB_SPRINTF_FILENAME to support custom path to stb_sprintf. (#5068, #2954) [@jakubtomsu]
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- Misc: Added IMGUI_STB_SPRINTF_FILENAME to support custom path to stb_sprintf. (#5068, #2954) [@jakubtomsu]
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- Misc: Added constexpr to ImVec2/ImVec4 inline constructors. (#4995) [@Myriachan]
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- Misc: Added constexpr to ImVec2/ImVec4 inline constructors. (#4995) [@Myriachan]
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@ -68,7 +69,7 @@ Other Changes:
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- Misc: Updated stb_rect_pack.h from 1.00 to 1.01 (minor). (#5075)
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- Misc: Updated stb_rect_pack.h from 1.00 to 1.01 (minor). (#5075)
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- Misc: binary_to_compressed_c tool: Added -nostatic option. (#5021) [@podsvirov]
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- Misc: binary_to_compressed_c tool: Added -nostatic option. (#5021) [@podsvirov]
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- ImVector: Fixed erase() with empty range. (#5009) [@thedmd]
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- ImVector: Fixed erase() with empty range. (#5009) [@thedmd]
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- Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd]
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- Examples: Emscripten: Fix building for latest Emscripten specs. (#3632)
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -217,7 +217,7 @@ static void main_loop(void* window)
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WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &render_pass_desc);
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WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &render_pass_desc);
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ImGui_ImplWGPU_RenderDrawData(ImGui::GetDrawData(), pass);
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ImGui_ImplWGPU_RenderDrawData(ImGui::GetDrawData(), pass);
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wgpuRenderPassEncoderEndPass(pass);
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wgpuRenderPassEncoderEnd(pass);
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WGPUCommandBufferDescriptor cmd_buffer_desc = {};
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WGPUCommandBufferDescriptor cmd_buffer_desc = {};
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WGPUCommandBuffer cmd_buffer = wgpuCommandEncoderFinish(encoder, &cmd_buffer_desc);
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WGPUCommandBuffer cmd_buffer = wgpuCommandEncoderFinish(encoder, &cmd_buffer_desc);
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