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InputText: Fixed deactivated but-last-active InputText instance holding on displaying the last active version of the text and not reflecting change in the source. Fix/amend 2e9a175
. [+test]
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@ -3647,7 +3647,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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const int buf_display_max_length = 2 * 1024 * 1024;
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// Select which buffer we are going to display. We set buf to NULL to prevent accidental usage from now on.
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const char* buf_display = (state != NULL && !is_readonly) ? state->TextA.Data : buf;
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const char* buf_display = (g.ActiveId == id && state && !is_readonly) ? state->TextA.Data : buf;
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IM_ASSERT(buf_display);
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buf = NULL;
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