mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 03:47:00 +00:00
Backends: Vulkan: moved structure declarations.
This is mostly to facilitate maintainance of #6616.
This commit is contained in:
parent
33d18c580b
commit
6f10cef2a1
@ -90,61 +90,9 @@
|
|||||||
#pragma warning (disable: 4127) // condition expression is constant
|
#pragma warning (disable: 4127) // condition expression is constant
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
|
|
||||||
// [Please zero-clear before use!]
|
|
||||||
struct ImGui_ImplVulkanH_FrameRenderBuffers
|
|
||||||
{
|
|
||||||
VkDeviceMemory VertexBufferMemory;
|
|
||||||
VkDeviceMemory IndexBufferMemory;
|
|
||||||
VkDeviceSize VertexBufferSize;
|
|
||||||
VkDeviceSize IndexBufferSize;
|
|
||||||
VkBuffer VertexBuffer;
|
|
||||||
VkBuffer IndexBuffer;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
|
|
||||||
// [Please zero-clear before use!]
|
|
||||||
struct ImGui_ImplVulkanH_WindowRenderBuffers
|
|
||||||
{
|
|
||||||
uint32_t Index;
|
|
||||||
uint32_t Count;
|
|
||||||
ImGui_ImplVulkanH_FrameRenderBuffers* FrameRenderBuffers;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Vulkan data
|
|
||||||
struct ImGui_ImplVulkan_Data
|
|
||||||
{
|
|
||||||
ImGui_ImplVulkan_InitInfo VulkanInitInfo;
|
|
||||||
VkRenderPass RenderPass;
|
|
||||||
VkDeviceSize BufferMemoryAlignment;
|
|
||||||
VkPipelineCreateFlags PipelineCreateFlags;
|
|
||||||
VkDescriptorSetLayout DescriptorSetLayout;
|
|
||||||
VkPipelineLayout PipelineLayout;
|
|
||||||
VkPipeline Pipeline;
|
|
||||||
uint32_t Subpass;
|
|
||||||
VkShaderModule ShaderModuleVert;
|
|
||||||
VkShaderModule ShaderModuleFrag;
|
|
||||||
|
|
||||||
// Font data
|
|
||||||
VkSampler FontSampler;
|
|
||||||
VkDeviceMemory FontMemory;
|
|
||||||
VkImage FontImage;
|
|
||||||
VkImageView FontView;
|
|
||||||
VkDescriptorSet FontDescriptorSet;
|
|
||||||
VkCommandPool FontCommandPool;
|
|
||||||
VkCommandBuffer FontCommandBuffer;
|
|
||||||
|
|
||||||
// Render buffers for main window
|
|
||||||
ImGui_ImplVulkanH_WindowRenderBuffers MainWindowRenderBuffers;
|
|
||||||
|
|
||||||
ImGui_ImplVulkan_Data()
|
|
||||||
{
|
|
||||||
memset((void*)this, 0, sizeof(*this));
|
|
||||||
BufferMemoryAlignment = 256;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Forward Declarations
|
// Forward Declarations
|
||||||
|
struct ImGui_ImplVulkanH_FrameRenderBuffers;
|
||||||
|
struct ImGui_ImplVulkanH_WindowRenderBuffers;
|
||||||
bool ImGui_ImplVulkan_CreateDeviceObjects();
|
bool ImGui_ImplVulkan_CreateDeviceObjects();
|
||||||
void ImGui_ImplVulkan_DestroyDeviceObjects();
|
void ImGui_ImplVulkan_DestroyDeviceObjects();
|
||||||
void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
|
void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
|
||||||
@ -240,11 +188,65 @@ static PFN_vkCmdBeginRenderingKHR ImGuiImplVulkanFuncs_vkCmdBeginRenderingKHR;
|
|||||||
static PFN_vkCmdEndRenderingKHR ImGuiImplVulkanFuncs_vkCmdEndRenderingKHR;
|
static PFN_vkCmdEndRenderingKHR ImGuiImplVulkanFuncs_vkCmdEndRenderingKHR;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
|
||||||
|
// [Please zero-clear before use!]
|
||||||
|
struct ImGui_ImplVulkanH_FrameRenderBuffers
|
||||||
|
{
|
||||||
|
VkDeviceMemory VertexBufferMemory;
|
||||||
|
VkDeviceMemory IndexBufferMemory;
|
||||||
|
VkDeviceSize VertexBufferSize;
|
||||||
|
VkDeviceSize IndexBufferSize;
|
||||||
|
VkBuffer VertexBuffer;
|
||||||
|
VkBuffer IndexBuffer;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
|
||||||
|
// [Please zero-clear before use!]
|
||||||
|
struct ImGui_ImplVulkanH_WindowRenderBuffers
|
||||||
|
{
|
||||||
|
uint32_t Index;
|
||||||
|
uint32_t Count;
|
||||||
|
ImGui_ImplVulkanH_FrameRenderBuffers* FrameRenderBuffers;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Vulkan data
|
||||||
|
struct ImGui_ImplVulkan_Data
|
||||||
|
{
|
||||||
|
ImGui_ImplVulkan_InitInfo VulkanInitInfo;
|
||||||
|
VkRenderPass RenderPass;
|
||||||
|
VkDeviceSize BufferMemoryAlignment;
|
||||||
|
VkPipelineCreateFlags PipelineCreateFlags;
|
||||||
|
VkDescriptorSetLayout DescriptorSetLayout;
|
||||||
|
VkPipelineLayout PipelineLayout;
|
||||||
|
VkPipeline Pipeline;
|
||||||
|
uint32_t Subpass;
|
||||||
|
VkShaderModule ShaderModuleVert;
|
||||||
|
VkShaderModule ShaderModuleFrag;
|
||||||
|
|
||||||
|
// Font data
|
||||||
|
VkSampler FontSampler;
|
||||||
|
VkDeviceMemory FontMemory;
|
||||||
|
VkImage FontImage;
|
||||||
|
VkImageView FontView;
|
||||||
|
VkDescriptorSet FontDescriptorSet;
|
||||||
|
VkCommandPool FontCommandPool;
|
||||||
|
VkCommandBuffer FontCommandBuffer;
|
||||||
|
|
||||||
|
// Render buffers for main window
|
||||||
|
ImGui_ImplVulkanH_WindowRenderBuffers MainWindowRenderBuffers;
|
||||||
|
|
||||||
|
ImGui_ImplVulkan_Data()
|
||||||
|
{
|
||||||
|
memset((void*)this, 0, sizeof(*this));
|
||||||
|
BufferMemoryAlignment = 256;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// SHADERS
|
// SHADERS
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
// glsl_shader.vert, compiled with:
|
// backends/vulkan/glsl_shader.vert, compiled with:
|
||||||
// # glslangValidator -V -x -o glsl_shader.vert.u32 glsl_shader.vert
|
// # glslangValidator -V -x -o glsl_shader.vert.u32 glsl_shader.vert
|
||||||
/*
|
/*
|
||||||
#version 450 core
|
#version 450 core
|
||||||
@ -308,7 +310,7 @@ static uint32_t __glsl_shader_vert_spv[] =
|
|||||||
0x0000002d,0x0000002c,0x000100fd,0x00010038
|
0x0000002d,0x0000002c,0x000100fd,0x00010038
|
||||||
};
|
};
|
||||||
|
|
||||||
// glsl_shader.frag, compiled with:
|
// backends/vulkan/glsl_shader.frag, compiled with:
|
||||||
// # glslangValidator -V -x -o glsl_shader.frag.u32 glsl_shader.frag
|
// # glslangValidator -V -x -o glsl_shader.frag.u32 glsl_shader.frag
|
||||||
/*
|
/*
|
||||||
#version 450 core
|
#version 450 core
|
||||||
|
Loading…
Reference in New Issue
Block a user