diff --git a/imgui.cpp b/imgui.cpp index 4321b6f7..f71d54f8 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2703,7 +2703,7 @@ static void RenderCheckMark(ImVec2 pos, ImU32 col) a.x = pos.x + start_x; b.x = a.x + rem_third; c.x = a.x + rem_third * 3.0f; - b.y = pos.y + (float)(int)(g.Font->BaseLine * (g.FontSize / g.Font->FontSize) + 0.5f) + (float)(int)(g.Font->DisplayOffset.y); + b.y = pos.y + (float)(int)(g.Font->Ascent * (g.FontSize / g.Font->FontSize) + 0.5f) + (float)(int)(g.Font->DisplayOffset.y); a.y = b.y - rem_third; c.y = b.y - rem_third * 2.0f; @@ -9215,7 +9215,8 @@ bool ImFontAtlas::Build() const float font_scale = stbtt_ScaleForPixelHeight(&data.FontInfo, data.SizePixels); int font_ascent, font_descent, font_line_gap; stbtt_GetFontVMetrics(&data.FontInfo, &font_ascent, &font_descent, &font_line_gap); - data.OutFont->BaseLine = (font_ascent * font_scale); + data.OutFont->Ascent = (font_ascent * font_scale); + data.OutFont->Descent = (font_descent * font_scale); data.OutFont->Glyphs.resize(0); const float uv_scale_x = 1.0f / TexWidth; @@ -9374,7 +9375,7 @@ void ImFont::Clear() { FontSize = 0.0f; DisplayOffset = ImVec2(-0.5f, 0.5f); - BaseLine = 0.0f; + Ascent = Descent = 0.0f; ContainerAtlas = NULL; Glyphs.clear(); FallbackGlyph = NULL; diff --git a/imgui.h b/imgui.h index 4a891ea6..a5a94e06 100644 --- a/imgui.h +++ b/imgui.h @@ -1114,7 +1114,8 @@ struct ImFont signed short XOffset, YOffset; float U0, V0, U1, V1; // Texture coordinates }; - float BaseLine; // Distance from top to bottom of e.g. 'A' [0..FontSize] + float Ascent; // Distance from top to bottom of e.g. 'A' [0..FontSize] + float Descent; // ImFontAtlas* ContainerAtlas; // What we has been loaded into ImVector Glyphs; const Glyph* FallbackGlyph; // == FindGlyph(FontFallbackChar) @@ -1127,9 +1128,10 @@ struct ImFont IMGUI_API ~ImFont(); IMGUI_API void Clear(); IMGUI_API void BuildLookupTable(); + IMGUI_API float GetCharAdvance(unsigned short c) const { return ((size_t)c < IndexXAdvance.size()) ? IndexXAdvance[(size_t)c] : FallbackXAdvance; } IMGUI_API const Glyph* FindGlyph(unsigned short c) const; IMGUI_API void SetFallbackChar(ImWchar c); - IMGUI_API bool IsLoaded() const { return ContainerAtlas != NULL; } + IMGUI_API bool IsLoaded() const { return ContainerAtlas != NULL; } // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable. // 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable.