Fixed user-facing version of IsItemHovered() ignoring overlapping windows

This commit is contained in:
ocornut 2015-04-07 14:03:17 +01:00
parent d692286862
commit 6e99688fa7

View File

@ -4347,11 +4347,9 @@ static bool IsHovered(const ImRect& bb, ImGuiID id)
{
ImGuiWindow* window = GetCurrentWindow();
if (g.HoveredRootWindow == window->RootWindow)
{
if ((g.ActiveId == 0 || g.ActiveId == id || g.ActiveIdIsFocusedOnly) && IsMouseHoveringRect(bb))
if (IsWindowContentHoverable(g.HoveredRootWindow))
return true;
}
}
return false;
}
@ -7215,9 +7213,10 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
// So that clicking on items with no active id such as Text() still returns true with IsItemHovered()
window->DC.LastItemHoveredRect = true;
window->DC.LastItemHoveredAndUsable = false;
if (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdIsFocusedOnly || (g.ActiveId == window->MoveID))
if (IsWindowContentHoverable(window))
window->DC.LastItemHoveredAndUsable = true;
if (g.HoveredRootWindow == window->RootWindow)
if (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdIsFocusedOnly || (g.ActiveId == window->MoveID))
if (IsWindowContentHoverable(window))
window->DC.LastItemHoveredAndUsable = true;
}
else
{