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Tables: changelog. removed TableGetHoveredColumn() from public API in favor of using TableGetColumnFlags(). renamed ImGuiTableSortSpecsColumn to ImGuiTableColumnSortSpecs.
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@ -38,12 +38,21 @@
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// and require you either enable those, either provide your own via IM_VEC2_CLASS_EXTRA in imconfig.h.
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// Because we can't assume anything about your support of maths operators, we cannot use them in imgui_demo.cpp.
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// Navigating this file:
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// - In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
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/*
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Index of this file:
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// [SECTION] Forward Declarations, Helpers
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// [SECTION] Demo Window / ShowDemoWindow()
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// - sub section: ShowDemoWindowWidgets()
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// - sub section: ShowDemoWindowLayout()
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// - sub section: ShowDemoWindowPopups()
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// - sub section: ShowDemoWindowTables()
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// - sub section: ShowDemoWindowMisc()
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// [SECTION] About Window / ShowAboutWindow()
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// [SECTION] Style Editor / ShowStyleEditor()
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// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
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@ -3303,7 +3312,7 @@ struct MyItem
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{
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// Here we identify columns using the ColumnUserID value that we ourselves passed to TableSetupColumn()
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// We could also choose to identify columns based on their index (sort_spec->ColumnIndex), which is simpler!
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const ImGuiTableSortSpecsColumn* sort_spec = &s_current_sort_specs->Specs[n];
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const ImGuiTableColumnSortSpecs* sort_spec = &s_current_sort_specs->Specs[n];
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int delta = 0;
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switch (sort_spec->ColumnUserID)
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{
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@ -3755,7 +3764,7 @@ static void ShowDemoWindowTables()
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sprintf(buf, "Hello %d,%d", column, row);
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ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f));
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}
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//if (ImGui::TableGetHoveredColumn() == column)
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//if (ImGui::TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered)
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// ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, IM_COL32(0, 100, 0, 255));
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}
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}
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@ -4460,10 +4469,12 @@ static void ShowDemoWindowTables()
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// [2.3] Right-click anywhere in columns to open another custom popup
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// (instead of testing for !IsAnyItemHovered() we could also call OpenPopup() with ImGuiPopupFlags_NoOpenOverExistingPopup
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// to manage popup priority as the popups triggers, here "are we hovering a column" are overlapping)
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const int hovered_column = ImGui::TableGetHoveredColumn();
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int hovered_column = -1;
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for (int column = 0; column < COLUMNS_COUNT + 1; column++)
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{
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ImGui::PushID(column);
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if (ImGui::TableGetColumnFlags(column) & ImGuiTableColumnFlags_IsHovered)
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hovered_column = column;
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if (hovered_column == column && !ImGui::IsAnyItemHovered() && ImGui::IsMouseReleased(1))
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ImGui::OpenPopup("MyPopup");
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if (ImGui::BeginPopup("MyPopup"))
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@ -4480,7 +4491,7 @@ static void ShowDemoWindowTables()
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}
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ImGui::EndTable();
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ImGui::Text("TableGetHoveredColumn() returned: %d", hovered_column);
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ImGui::Text("Hovered column: %d", hovered_column);
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}
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ImGui::TreePop();
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}
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