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Fixed IsItemActive() lagging by one frame on initial widget activation (#840)
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@ -1828,6 +1828,8 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window = NULL)
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g.ActiveId = id;
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g.ActiveId = id;
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g.ActiveIdAllowOverlap = false;
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g.ActiveIdAllowOverlap = false;
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g.ActiveIdIsJustActivated = true;
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g.ActiveIdIsJustActivated = true;
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if (id)
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g.ActiveIdIsAlive = true;
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g.ActiveIdWindow = window;
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g.ActiveIdWindow = window;
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}
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}
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