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Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. (#3832)
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@ -18,6 +18,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2021-04-19: Inputs: Added a fix for keys remaining stuck in pressed state when CMD-tabbing into different application.
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// 2021-01-27: Inputs: Added a fix for mouse position not being reported when mouse buttons other than left one are down.
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// 2020-10-28: Inputs: Added a fix for handling keypad-enter key.
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// 2020-05-25: Inputs: Added a fix for missing trackpad clicks when done with "soft tap".
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@ -30,12 +31,15 @@
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// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
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// 2018-07-07: Initial version.
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@class ImFocusObserver;
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// Data
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static CFAbsoluteTime g_Time = 0.0;
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static NSCursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {};
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static bool g_MouseCursorHidden = false;
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static bool g_MouseJustPressed[ImGuiMouseButton_COUNT] = {};
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static bool g_MouseDown[ImGuiMouseButton_COUNT] = {};
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static ImFocusObserver* g_FocusObserver = NULL;
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// Undocumented methods for creating cursors.
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@interface NSCursor()
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@ -45,6 +49,31 @@ static bool g_MouseDown[ImGuiMouseButton_COUNT] = {};
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+ (id)_windowResizeEastWestCursor;
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@end
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static void resetKeys()
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{
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ImGuiIO& io = ImGui::GetIO();
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memset(io.KeysDown, 0, sizeof(io.KeysDown));
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io.KeyCtrl = io.KeyShift = io.KeyAlt = io.KeySuper = false;
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}
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@interface ImFocusObserver : NSObject
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- (void)onApplicationBecomeInactive:(NSNotification*)aNotification;
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@end
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@implementation ImFocusObserver
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- (void)onApplicationBecomeInactive:(NSNotification*)aNotification
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{
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// Unfocused applications do not receive input events, therefore we must manually
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// release any pressed keys when application loses focus, otherwise they would remain
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// stuck in a pressed state. https://github.com/ocornut/imgui/issues/3832
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resetKeys();
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}
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@end
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// Functions
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bool ImGui_ImplOSX_Init()
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{
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@ -123,11 +152,18 @@ bool ImGui_ImplOSX_Init()
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return s_clipboard.Data;
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};
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g_FocusObserver = [[ImFocusObserver alloc] init];
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[[NSNotificationCenter defaultCenter] addObserver:g_FocusObserver
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selector:@selector(onApplicationBecomeInactive:)
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name:NSApplicationDidResignActiveNotification
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object:nil];
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return true;
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}
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void ImGui_ImplOSX_Shutdown()
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{
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g_FocusObserver = NULL;
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}
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static void ImGui_ImplOSX_UpdateMouseCursorAndButtons()
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@ -200,13 +236,6 @@ static int mapCharacterToKey(int c)
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return -1;
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}
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static void resetKeys()
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{
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ImGuiIO& io = ImGui::GetIO();
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for (int n = 0; n < IM_ARRAYSIZE(io.KeysDown); n++)
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io.KeysDown[n] = false;
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}
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bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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{
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ImGuiIO& io = ImGui::GetIO();
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@ -64,6 +64,7 @@ Other Changes:
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effectively fixing mouse access on Raspberry Pi. (#2837, #3950) [@lethal-guitar, @hinxx]
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- Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). (#2062, #3532, #3961)
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[@1025798851]
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- Backends: OSX: Fix keys remaining stuck when CMD-tabbing to a different application. (#3832) [@rokups]
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- Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to
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workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857)
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- Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when
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