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	Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. (#3957)
If using Vulkan backend and either vertex_size or index_size is not aligned to VkPhysicalDeviceLimits::nonCoherentAtomSize, then the call to vkFlushMappedMemoryRanges in ImGui_ImplVulkan_RenderDrawData will result to validation error.
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		| @@ -22,6 +22,7 @@ | ||||
|  | ||||
| // CHANGELOG | ||||
| // (minor and older changes stripped away, please see git history for details) | ||||
| //  2021-03-22: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. | ||||
| //  2021-02-18: Vulkan: Change blending equation to preserve alpha in output buffer. | ||||
| //  2021-01-27: Vulkan: Added support for custom function load and IMGUI_IMPL_VULKAN_NO_PROTOTYPES by using ImGui_ImplVulkan_LoadFunctions(). | ||||
| //  2020-11-11: Vulkan: Added support for specifying which subpass to reference during VkPipeline creation. | ||||
| @@ -343,7 +344,7 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory | ||||
|  | ||||
|     err = vkBindBufferMemory(v->Device, buffer, buffer_memory, 0); | ||||
|     check_vk_result(err); | ||||
|     p_buffer_size = new_size; | ||||
|     p_buffer_size = req.size; | ||||
| } | ||||
|  | ||||
| static void ImGui_ImplVulkan_SetupRenderState(ImDrawData* draw_data, VkPipeline pipeline, VkCommandBuffer command_buffer, ImGui_ImplVulkanH_FrameRenderBuffers* rb, int fb_width, int fb_height) | ||||
| @@ -429,9 +430,9 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm | ||||
|         // Upload vertex/index data into a single contiguous GPU buffer | ||||
|         ImDrawVert* vtx_dst = NULL; | ||||
|         ImDrawIdx* idx_dst = NULL; | ||||
|         VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst)); | ||||
|         VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, rb->VertexBufferSize, 0, (void**)(&vtx_dst)); | ||||
|         check_vk_result(err); | ||||
|         err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst)); | ||||
|         err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, rb->IndexBufferSize, 0, (void**)(&idx_dst)); | ||||
|         check_vk_result(err); | ||||
|         for (int n = 0; n < draw_data->CmdListsCount; n++) | ||||
|         { | ||||
|   | ||||
| @@ -46,6 +46,8 @@ Other Changes: | ||||
| - DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler] | ||||
| - Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to | ||||
|   workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857) | ||||
| - Backends: Vulkan: Fix mapped memory Vulkan validation error when buffer sizes are not multiple of | ||||
|   VkPhysicalDeviceLimits::nonCoherentAtomSize. (#3957) [@AgentX1994] | ||||
| - Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881) | ||||
| - Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios] | ||||
|  | ||||
|   | ||||
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