mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
InputText: multi-line selection, better scrolling, cleaning up (#200)
Not horizontally scrolling on char boundaries anymore
This commit is contained in:
parent
d06ad43dca
commit
6d31c498c0
106
imgui.cpp
106
imgui.cpp
@ -1207,11 +1207,6 @@ struct ImGuiTextEditState
|
|||||||
void OnKeyPressed(int key);
|
void OnKeyPressed(int key);
|
||||||
void UpdateScrollOffset();
|
void UpdateScrollOffset();
|
||||||
ImVec2 CalcDisplayOffsetFromCharIdx(int i) const;
|
ImVec2 CalcDisplayOffsetFromCharIdx(int i) const;
|
||||||
|
|
||||||
// Static functions because they are used to render non-focused instances of a text input box
|
|
||||||
static const char* GetTextPointerClippedA(ImFont* font, float font_size, const char* text, float width, ImVec2* out_text_size = NULL);
|
|
||||||
static const ImWchar* GetTextPointerClippedW(ImFont* font, float font_size, const ImWchar* text, const ImWchar* text_end, float width, ImVec2* out_text_size = NULL);
|
|
||||||
static void RenderTextScrolledClipped(ImFont* font, float font_size, const char* text, const ImVec2& pos, const ImVec2& size, float scroll_x);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Data saved in imgui.ini file
|
// Data saved in imgui.ini file
|
||||||
@ -6524,7 +6519,8 @@ bool ImGui::RadioButton(const char* label, int* v, int v_button)
|
|||||||
|
|
||||||
static ImVec2 CalcTextSizeW(ImFont* font, float font_size, float max_width, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false)
|
static ImVec2 CalcTextSizeW(ImFont* font, float font_size, float max_width, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false)
|
||||||
{
|
{
|
||||||
IM_ASSERT(text_end);
|
if (!text_end)
|
||||||
|
text_end = text_begin + ImStrlenW(text_begin);
|
||||||
|
|
||||||
const float scale = font_size / font->FontSize;
|
const float scale = font_size / font->FontSize;
|
||||||
const float line_height = font->FontSize * scale;
|
const float line_height = font->FontSize * scale;
|
||||||
@ -6670,12 +6666,13 @@ void ImGuiTextEditState::UpdateScrollOffset()
|
|||||||
{
|
{
|
||||||
// Scroll in chunks of quarter width
|
// Scroll in chunks of quarter width
|
||||||
const float scroll_x_increment = Size.x * 0.25f;
|
const float scroll_x_increment = Size.x * 0.25f;
|
||||||
const float cursor_offset_x = CalcTextSizeW(Font, FontSize, FLT_MAX, Text, Text+StbState.cursor, NULL).x;
|
ImVec2 cursor_offset;
|
||||||
|
CalcTextSizeW(Font, FontSize, FLT_MAX, Text, Text+StbState.cursor, NULL, &cursor_offset);
|
||||||
|
|
||||||
// If widget became bigger than text (because of a resize), reset horizontal scrolling
|
// If widget became bigger than text (because of a resize), reset horizontal scrolling
|
||||||
if (ScrollX > 0.0f)
|
if (ScrollX > 0.0f)
|
||||||
{
|
{
|
||||||
const float text_width = cursor_offset_x + CalcTextSizeW(Font, FontSize, FLT_MAX, Text+StbState.cursor, NULL, NULL).x;
|
const float text_width = CalcTextSizeW(Font, FontSize, FLT_MAX, Text, NULL, NULL).x;
|
||||||
if (text_width < Size.x)
|
if (text_width < Size.x)
|
||||||
{
|
{
|
||||||
ScrollX = 0.0f;
|
ScrollX = 0.0f;
|
||||||
@ -6683,68 +6680,20 @@ void ImGuiTextEditState::UpdateScrollOffset()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cursor_offset_x < ScrollX)
|
if (cursor_offset.x < ScrollX)
|
||||||
ScrollX = ImMax(0.0f, cursor_offset_x - scroll_x_increment);
|
ScrollX = ImMax(0.0f, cursor_offset.x - scroll_x_increment);
|
||||||
else if (cursor_offset_x - Size.x >= ScrollX)
|
else if (cursor_offset.x - Size.x >= ScrollX)
|
||||||
ScrollX = cursor_offset_x - Size.x + scroll_x_increment;
|
ScrollX = cursor_offset.x - Size.x + scroll_x_increment;
|
||||||
}
|
}
|
||||||
|
|
||||||
ImVec2 ImGuiTextEditState::CalcDisplayOffsetFromCharIdx(int i) const
|
ImVec2 ImGuiTextEditState::CalcDisplayOffsetFromCharIdx(int i) const
|
||||||
{
|
{
|
||||||
const ImWchar* text_start = GetTextPointerClippedW(Font, FontSize, Text, Text+CurLenW, ScrollX, NULL);
|
|
||||||
const ImWchar* text_end = (Text+i >= text_start) ? Text+i : text_start; // Clip if requested character is outside of display
|
|
||||||
IM_ASSERT(text_end >= text_start);
|
|
||||||
|
|
||||||
// FIXME-WIP-MULTILINE
|
|
||||||
ImVec2 offset;
|
ImVec2 offset;
|
||||||
CalcTextSizeW(Font, FontSize, Size.x+1, text_start, text_end, NULL, &offset);
|
CalcTextSizeW(Font, FontSize, FLT_MAX, Text, Text+i, NULL, &offset);
|
||||||
|
offset.x -= ScrollX;
|
||||||
return offset;
|
return offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
// [Static]
|
|
||||||
const char* ImGuiTextEditState::GetTextPointerClippedA(ImFont* font, float font_size, const char* text, float width, ImVec2* out_text_size)
|
|
||||||
{
|
|
||||||
if (width <= 0.0f)
|
|
||||||
return text;
|
|
||||||
|
|
||||||
const char* text_clipped_end = NULL;
|
|
||||||
const ImVec2 text_size = font->CalcTextSizeA(font_size, width, 0.0f, text, NULL, &text_clipped_end);
|
|
||||||
if (out_text_size)
|
|
||||||
*out_text_size = text_size;
|
|
||||||
return text_clipped_end;
|
|
||||||
}
|
|
||||||
|
|
||||||
// [Static]
|
|
||||||
const ImWchar* ImGuiTextEditState::GetTextPointerClippedW(ImFont* font, float font_size, const ImWchar* text, const ImWchar* text_end, float width, ImVec2* out_text_size)
|
|
||||||
{
|
|
||||||
if (width <= 0.0f)
|
|
||||||
return text;
|
|
||||||
|
|
||||||
const ImWchar* text_clipped_end = NULL;
|
|
||||||
const ImVec2 text_size = CalcTextSizeW(font, font_size, width, text, text_end, &text_clipped_end);
|
|
||||||
if (out_text_size)
|
|
||||||
*out_text_size = text_size;
|
|
||||||
return text_clipped_end;
|
|
||||||
}
|
|
||||||
|
|
||||||
// [Static]
|
|
||||||
void ImGuiTextEditState::RenderTextScrolledClipped(ImFont* font, float font_size, const char* buf, const ImVec2& pos, const ImVec2& size, float scroll_x)
|
|
||||||
{
|
|
||||||
ImGuiWindow* window = GetCurrentWindow();
|
|
||||||
const ImU32 font_color = window->Color(ImGuiCol_Text);
|
|
||||||
//window->DrawList->AddLine(pos, pos+ImVec2(width,0), 0xFF00FFFF);
|
|
||||||
|
|
||||||
// Determine start and end of visible string
|
|
||||||
// FIXME-OPT: This is pretty slow for what it does.
|
|
||||||
const char* text_start = scroll_x <= 0.0f ? buf : GetTextPointerClippedA(font, font_size, buf, scroll_x, NULL);
|
|
||||||
const char* text_end = GetTextPointerClippedA(font, font_size, text_start, size.x + 1, NULL); // +1 to allow character spacing to fit outside the allowed width
|
|
||||||
window->DrawList->AddText(font, font_size, pos, font_color, text_start, text_end);
|
|
||||||
|
|
||||||
// Log as text
|
|
||||||
if (GImGui->LogEnabled)
|
|
||||||
LogText(pos, buf, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Public API to manipulate UTF-8 text
|
// Public API to manipulate UTF-8 text
|
||||||
// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar)
|
// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar)
|
||||||
void ImGuiTextEditCallbackData::DeleteChars(int pos, int bytes_count)
|
void ImGuiTextEditCallbackData::DeleteChars(int pos, int bytes_count)
|
||||||
@ -7162,8 +7111,9 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV
|
|||||||
|
|
||||||
RenderFrame(frame_bb.Min, frame_bb.Max, window->Color(ImGuiCol_FrameBg), true, style.FrameRounding);
|
RenderFrame(frame_bb.Min, frame_bb.Max, window->Color(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||||
|
|
||||||
const ImVec2 font_off_up = ImVec2(0.0f, g.FontSize+1.0f); // FIXME: those offsets are part of the style or font API
|
const float font_offy_up = g.FontSize+1.0f; // FIXME: those offsets are part of the style or font API
|
||||||
const ImVec2 font_off_dn = ImVec2(0.0f, 2.0f);
|
const float font_offy_dn = 2.0f;
|
||||||
|
const ImVec2 render_pos = frame_bb.Min + style.FramePadding;
|
||||||
|
|
||||||
if (g.ActiveId == id)
|
if (g.ActiveId == id)
|
||||||
{
|
{
|
||||||
@ -7172,23 +7122,39 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV
|
|||||||
const int select_end_idx = edit_state.StbState.select_end;
|
const int select_end_idx = edit_state.StbState.select_end;
|
||||||
if (select_begin_idx != select_end_idx)
|
if (select_begin_idx != select_end_idx)
|
||||||
{
|
{
|
||||||
const ImVec2 select_begin_pos = frame_bb.Min + style.FramePadding + edit_state.CalcDisplayOffsetFromCharIdx(ImMin(select_begin_idx,select_end_idx));
|
ImVec2 rect_pos;
|
||||||
const ImVec2 select_end_pos = frame_bb.Min + style.FramePadding + edit_state.CalcDisplayOffsetFromCharIdx(ImMax(select_begin_idx,select_end_idx));
|
ImWchar* text_selected_begin = edit_state.Text + ImMin(select_begin_idx,select_end_idx);
|
||||||
window->DrawList->AddRectFilled(select_begin_pos - font_off_up, select_end_pos + font_off_dn, window->Color(ImGuiCol_TextSelectedBg));
|
ImWchar* text_selected_end = edit_state.Text + ImMax(select_begin_idx,select_end_idx);
|
||||||
|
CalcTextSizeW(edit_state.Font, edit_state.FontSize, FLT_MAX, edit_state.Text, text_selected_begin, NULL, &rect_pos);
|
||||||
|
|
||||||
|
ImU32 font_color = window->Color(ImGuiCol_TextSelectedBg);
|
||||||
|
for (const ImWchar* p = text_selected_begin; p < text_selected_end; )
|
||||||
|
{
|
||||||
|
ImVec2 rect_size = CalcTextSizeW(edit_state.Font, edit_state.FontSize, FLT_MAX, p, text_selected_end, &p, NULL, true);
|
||||||
|
window->DrawList->AddRectFilled(render_pos + rect_pos + ImVec2(-edit_state.ScrollX, -font_offy_up), render_pos + rect_pos + ImVec2(rect_size.x - edit_state.ScrollX, +font_offy_dn), font_color);
|
||||||
|
rect_pos.x = 0.0f;
|
||||||
|
rect_pos.y += g.FontSize;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FIMXE-WIP-MULTILINE
|
||||||
//const float render_scroll_x = (g.ActiveId == id) ? edit_state.ScrollX : 0.0f;
|
//const float render_scroll_x = (g.ActiveId == id) ? edit_state.ScrollX : 0.0f;
|
||||||
const float render_scroll_x = (edit_state.Id == id) ? edit_state.ScrollX : 0.0f;
|
const float render_scroll_x = (edit_state.Id == id) ? edit_state.ScrollX : 0.0f;
|
||||||
ImGuiTextEditState::RenderTextScrolledClipped(g.Font, g.FontSize, buf, frame_bb.Min + style.FramePadding, size + style.FramePadding, render_scroll_x);
|
const ImVec4 clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + size.x + style.FramePadding.x*2.0f, frame_bb.Min.y + size.y + style.FramePadding.y*2.0f);
|
||||||
|
window->DrawList->AddText(g.Font, g.FontSize, render_pos - ImVec2(render_scroll_x, 0.0f), window->Color(ImGuiCol_Text), buf, NULL, 0.0f, &clip_rect);
|
||||||
|
|
||||||
|
// Log as text
|
||||||
|
if (GImGui->LogEnabled)
|
||||||
|
LogText(render_pos, buf, NULL);
|
||||||
|
|
||||||
if (g.ActiveId == id)
|
if (g.ActiveId == id)
|
||||||
{
|
{
|
||||||
const ImVec2 cursor_pos = frame_bb.Min + style.FramePadding + edit_state.CalcDisplayOffsetFromCharIdx(edit_state.StbState.cursor);
|
const ImVec2 cursor_pos = render_pos + edit_state.CalcDisplayOffsetFromCharIdx(edit_state.StbState.cursor);
|
||||||
|
|
||||||
// Draw blinking cursor
|
// Draw blinking cursor
|
||||||
if (g.InputTextState.CursorIsVisible())
|
if (g.InputTextState.CursorIsVisible())
|
||||||
window->DrawList->AddLine(cursor_pos - font_off_up + ImVec2(0,2), cursor_pos + font_off_dn - ImVec2(0,3), window->Color(ImGuiCol_Text));
|
window->DrawList->AddLine(cursor_pos + ImVec2(0,2-font_offy_up), cursor_pos + ImVec2(0,-3+font_offy_dn), window->Color(ImGuiCol_Text));
|
||||||
|
|
||||||
// Notify OS of text input position for advanced IME
|
// Notify OS of text input position for advanced IME
|
||||||
if (io.ImeSetInputScreenPosFn && ImLengthSqr(edit_state.InputCursorScreenPos - cursor_pos) > 0.0001f)
|
if (io.ImeSetInputScreenPosFn && ImLengthSqr(edit_state.InputCursorScreenPos - cursor_pos) > 0.0001f)
|
||||||
|
Loading…
Reference in New Issue
Block a user