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Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
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@ -34,6 +34,9 @@ HOW TO UPDATE?
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Other Changes:
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- Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count,
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would generally make the debug layer complain (Added in 1.72).
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VERSION 1.72b (Released 2019-07-31)
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