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							| @@ -2165,6 +2165,9 @@ void ImGui::NewFrame() | ||||
|     g.ActiveIdPreviousFrame = g.ActiveId; | ||||
|     g.ActiveIdIsAlive = false; | ||||
|     g.ActiveIdIsJustActivated = false; | ||||
|     if (g.ScalarAsInputTextId && g.ActiveId != g.ScalarAsInputTextId) | ||||
|         g.ScalarAsInputTextId = 0; | ||||
|  | ||||
|     // Update keyboard input state | ||||
|     memcpy(g.IO.KeysDownDurationPrev, g.IO.KeysDownDuration, sizeof(g.IO.KeysDownDuration)); | ||||
|     for (int i = 0; i < IM_ARRAYSIZE(g.IO.KeysDown); i++) | ||||
| @@ -6480,11 +6483,6 @@ bool ImGui::InputScalarAsWidgetReplacement(const ImRect& aabb, const char* label | ||||
|         g.ScalarAsInputTextId = g.ActiveId; | ||||
|         SetHoveredID(id); | ||||
|     } | ||||
|     else if (g.ActiveId != g.ScalarAsInputTextId) | ||||
|     { | ||||
|         // Release | ||||
|         g.ScalarAsInputTextId = 0; | ||||
|     } | ||||
|     if (text_value_changed) | ||||
|         return DataTypeApplyOpFromText(buf, GImGui->InputTextState.InitialText.begin(), data_type, data_ptr, NULL); | ||||
|     return false; | ||||
| @@ -6727,9 +6725,8 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c | ||||
|     if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id)) | ||||
|         return InputScalarAsWidgetReplacement(frame_bb, label, ImGuiDataType_Float, v, id, decimal_precision); | ||||
|  | ||||
|     ItemSize(total_bb, style.FramePadding.y); | ||||
|  | ||||
|     // Actual slider behavior + render grab | ||||
|     ItemSize(total_bb, style.FramePadding.y); | ||||
|     const bool value_changed = SliderBehavior(frame_bb, id, v, v_min, v_max, power, decimal_precision); | ||||
|  | ||||
|     // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. | ||||
| @@ -8983,6 +8980,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
|     } | ||||
|  | ||||
|     bool hovered = enabled && IsHovered(window->DC.LastItemRect, id); | ||||
|  | ||||
|     if (menuset_is_open) | ||||
|         g.NavWindow = backed_nav_window; | ||||
|  | ||||
|   | ||||
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