Tidying up InputTextApplyArithmeticOp()

This commit is contained in:
ocornut 2015-07-30 23:59:51 -06:00
parent f63beeae86
commit 6c63d80aa4

View File

@ -597,7 +597,7 @@ static bool DragIntN(const char* label, int* v, int components, floa
static bool InputTextEx(const char* label, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback = NULL, void* user_data = NULL);
static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
static void InputTextApplyArithmeticOp(const char* buf, float *v);
static void InputTextApplyArithmeticOp(const char* buf, const char* initial_value_buf, float *v);
static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end);
static ImVec2 InputTextCalcTextSizeW(const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
static bool InputFloatN(const char* label, float* v, int components, int decimal_precision, ImGuiInputTextFlags extra_flags);
@ -5508,8 +5508,7 @@ ImGuiID ImGui::GetID(const void* ptr_id)
}
// User can input math operators (e.g. +100) to edit a numerical values.
// NB: only call right after InputText because we are using its InitialValue storage
static void InputTextApplyArithmeticOp(const char* buf, float *v)
static void InputTextApplyArithmeticOp(const char* buf, const char* initial_value_buf, float *v)
{
while (ImCharIsSpace(*buf))
buf++;
@ -5532,7 +5531,7 @@ static void InputTextApplyArithmeticOp(const char* buf, float *v)
float ref_v = *v;
if (op)
if (sscanf(GImGui->InputTextState.InitialText.begin(), "%f", &ref_v) < 1)
if (sscanf(initial_value_buf, "%f", &ref_v) < 1)
return;
float op_v = 0.0f;
@ -5582,9 +5581,7 @@ static bool InputFloatReplaceWidget(const ImRect& aabb, const char* label, float
g.ScalarAsInputTextId = 0;
}
if (value_changed)
{
InputTextApplyArithmeticOp(text_buf, v);
}
InputTextApplyArithmeticOp(text_buf, g.InputTextState.InitialText.Data, v);
return value_changed;
}
@ -7313,7 +7310,7 @@ bool ImGui::InputFloat(const char* label, float *v, float step, float step_fast,
const ImGuiInputTextFlags flags = extra_flags | (ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AutoSelectAll);
if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), flags))
{
InputTextApplyArithmeticOp(buf, v);
InputTextApplyArithmeticOp(buf, g.InputTextState.InitialText.Data, v);
value_changed = true;
}