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Speculative build fix for using alloca on PS4 & FreeBSD
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@ -18,7 +18,7 @@
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <new> // new (ptr)
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#include <new> // new (ptr)
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#ifndef alloca
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#if !defined(alloca) && !defined(__FreeBSD__)
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#if _WIN32
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#if _WIN32
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#include <malloc.h> // alloca
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#include <malloc.h> // alloca
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#else
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#else
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