Clipper: remove ForceDisplayRangeByIndices/ForceDisplayRangeByPositions functions until we find a need for them, since #3841 is now solved automatically.

This commit is contained in:
ocornut 2021-11-04 13:55:37 +01:00
parent 93cccd27f6
commit 6a7e2c74fb
3 changed files with 1 additions and 23 deletions

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@ -142,7 +142,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
- plot: option/feature: draw unit - plot: option/feature: draw unit
- plot: add a helper e.g. Plot(char* label, float value, float time_span=2.0f) that stores values and Plot them for you - probably another function name. and/or automatically allow to plot ANY displayed value (more reliance on stable ID) - plot: add a helper e.g. Plot(char* label, float value, float time_span=2.0f) that stores values and Plot them for you - probably another function name. and/or automatically allow to plot ANY displayed value (more reliance on stable ID)
- clipper: ability to force display 1 item in the list would be convenient (for patterns where we need to set active id etc.) - clipper: ability to force display 1 item in the list would be convenient (for patterns where we need to set active id etc.) (#3841) (can resurrect ForceDisplayRangeXXX functions removed)
- clipper: ability to disable the clipping through a simple flag/bool. - clipper: ability to disable the clipping through a simple flag/bool.
- clipper: ability to run without knowing full count in advance. - clipper: ability to run without knowing full count in advance.
- clipper: horizontal clipping support. (#2580) - clipper: horizontal clipping support. (#2580)

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@ -2405,24 +2405,6 @@ void ImGuiListClipper::End()
data->ListClipper->TempData = data; data->ListClipper->TempData = data;
} }
void ImGuiListClipper::ForceDisplayRangeByIndices(int item_min, int item_max)
{
ImGuiListClipperData* data = (ImGuiListClipperData*)TempData;
IM_ASSERT(DisplayStart < 0); // Only allowed after Begin() and if there has not been a specified range yet.
IM_ASSERT(item_min <= item_max);
if (item_min < item_max)
data->Ranges.push_back(ImGuiListClipperRange::FromIndices(item_min, item_max));
}
void ImGuiListClipper::ForceDisplayRangeByPositions(float y_min, float y_max)
{
ImGuiListClipperData* data = (ImGuiListClipperData*)TempData;
IM_ASSERT(DisplayStart < 0); // Only allowed after Begin() and if there has not been a specified range yet.
IM_ASSERT(y_min <= y_max);
if (y_min < y_max)
data->Ranges.push_back(ImGuiListClipperRange::FromPositions(y_min, y_max, 0, 0));
}
bool ImGuiListClipper::Step() bool ImGuiListClipper::Step()
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;

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@ -2208,10 +2208,6 @@ struct ImGuiListClipper
IMGUI_API void End(); // Automatically called on the last call of Step() that returns false. IMGUI_API void End(); // Automatically called on the last call of Step() that returns false.
IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items. IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
// Call ForceDisplayRangeXXX functions before first call to Step() if you need a range of items to be displayed regardless of visibility.
IMGUI_API void ForceDisplayRangeByIndices(int item_min, int item_max); // item_max is exclusive e.g. use (42, 42+1) to make item 42 always visible BUT due to alignment/padding of certain items it is likely that an extra item may be included on either end of the display range.
IMGUI_API void ForceDisplayRangeByPositions(float y_min, float y_max); // Absolute coordinates
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79] inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
#endif #endif