PathArcToFast: Minor renaming for clarification. Comments.

This commit is contained in:
omar 2017-08-14 12:25:35 +08:00
parent 8c61a4eb4c
commit 6a4064e5f2
2 changed files with 5 additions and 5 deletions

View File

@ -4388,7 +4388,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
bg_color_idx = ImGuiCol_PopupBg; bg_color_idx = ImGuiCol_PopupBg;
else if ((flags & ImGuiWindowFlags_ChildWindow) != 0) else if ((flags & ImGuiWindowFlags_ChildWindow) != 0)
bg_color_idx = ImGuiCol_ChildWindowBg; bg_color_idx = ImGuiCol_ChildWindowBg;
ImVec4 bg_color = style.Colors[bg_color_idx]; ImVec4 bg_color = style.Colors[bg_color_idx]; // We don't use GetColorU32() because bg_alpha is assigned (not multiplied) below
if (bg_alpha >= 0.0f) if (bg_alpha >= 0.0f)
bg_color.w = bg_alpha; bg_color.w = bg_alpha;
bg_color.w *= style.Alpha; bg_color.w *= style.Alpha;

View File

@ -678,7 +678,7 @@ void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_coun
} }
} }
void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int amin, int amax) void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int a_min_of_12, int a_max_of_12)
{ {
static ImVec2 circle_vtx[12]; static ImVec2 circle_vtx[12];
static bool circle_vtx_builds = false; static bool circle_vtx_builds = false;
@ -694,15 +694,15 @@ void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int amin, int
circle_vtx_builds = true; circle_vtx_builds = true;
} }
if (amin > amax) return; if (a_min_of_12 > a_max_of_12) return;
if (radius == 0.0f) if (radius == 0.0f)
{ {
_Path.push_back(centre); _Path.push_back(centre);
} }
else else
{ {
_Path.reserve(_Path.Size + (amax - amin + 1)); _Path.reserve(_Path.Size + (a_max_of_12 - a_min_of_12 + 1));
for (int a = amin; a <= amax; a++) for (int a = a_min_of_12; a <= a_max_of_12; a++)
{ {
const ImVec2& c = circle_vtx[a % circle_vtx_count]; const ImVec2& c = circle_vtx[a % circle_vtx_count];
_Path.push_back(ImVec2(centre.x + c.x * radius, centre.y + c.y * radius)); _Path.push_back(ImVec2(centre.x + c.x * radius, centre.y + c.y * radius));