Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.

This commit is contained in:
omar
2018-01-29 14:38:46 +01:00
parent 91d77be36e
commit 6a25a8720a
19 changed files with 21 additions and 23 deletions

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@ -6,7 +6,7 @@
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui
#include <imgui.h>
#include "imgui.h"
#include "imgui_impl_dx9.h"
// DirectX

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@ -1,7 +1,7 @@
// ImGui - standalone example application for DirectX 9
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
#include <imgui.h>
#include "imgui.h"
#include "imgui_impl_dx9.h"
#include <d3d9.h>
#define DIRECTINPUT_VERSION 0x0800