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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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@ -6,7 +6,7 @@
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// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
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// https://github.com/ocornut/imgui
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#include <imgui.h>
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#include "imgui.h"
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#include "imgui_impl_dx9.h"
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// DirectX
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// ImGui - standalone example application for DirectX 9
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// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
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#include <imgui.h>
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#include "imgui.h"
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#include "imgui_impl_dx9.h"
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#include <d3d9.h>
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#define DIRECTINPUT_VERSION 0x0800
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