mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 13:11:05 +01:00 
			
		
		
		
	imgui_freetype: Fixed crash when FT_Render_Glyph() returns NULL (which apparently happens with Freetype 2.11). (#4394, #4145 ?)
This commit is contained in:
		| @@ -40,9 +40,12 @@ Breaking Changes: | ||||
|   Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not | ||||
|   very useful in practice, and the only use of it in the demo was illfit. | ||||
|  | ||||
|  | ||||
| Other Changes: | ||||
|  | ||||
| - imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL | ||||
|   (which apparently happens with Freetype 2.11). (#4394, #4145?). | ||||
|  | ||||
|  | ||||
| ----------------------------------------------------------------------- | ||||
|  VERSION 1.84.2 (Released 2021-08-23) | ||||
| ----------------------------------------------------------------------- | ||||
|   | ||||
| @@ -6,6 +6,7 @@ | ||||
|  | ||||
| // CHANGELOG | ||||
| // (minor and older changes stripped away, please see git history for details) | ||||
| //  2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL. | ||||
| //  2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs. | ||||
| //  2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format. | ||||
| //  2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+). | ||||
| @@ -539,7 +540,8 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u | ||||
|  | ||||
|             // Render glyph into a bitmap (currently held by FreeType) | ||||
|             const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info); | ||||
|             IM_ASSERT(ft_bitmap); | ||||
|             if (ft_bitmap == NULL) | ||||
|                 continue; | ||||
|  | ||||
|             // Allocate new temporary chunk if needed | ||||
|             const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user