mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-24 20:57:00 +00:00
imgui_freetype: Fixed crash when FT_Render_Glyph() returns NULL (which apparently happens with Freetype 2.11). (#4394, #4145 ?)
This commit is contained in:
parent
6afe9bbb45
commit
68f428b449
@ -40,9 +40,12 @@ Breaking Changes:
|
|||||||
Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not
|
Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not
|
||||||
very useful in practice, and the only use of it in the demo was illfit.
|
very useful in practice, and the only use of it in the demo was illfit.
|
||||||
|
|
||||||
|
|
||||||
Other Changes:
|
Other Changes:
|
||||||
|
|
||||||
|
- imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL
|
||||||
|
(which apparently happens with Freetype 2.11). (#4394, #4145?).
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
VERSION 1.84.2 (Released 2021-08-23)
|
VERSION 1.84.2 (Released 2021-08-23)
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
|
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
|
||||||
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
|
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
|
||||||
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
|
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
|
||||||
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
|
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
|
||||||
@ -539,7 +540,8 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
|
|||||||
|
|
||||||
// Render glyph into a bitmap (currently held by FreeType)
|
// Render glyph into a bitmap (currently held by FreeType)
|
||||||
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
|
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
|
||||||
IM_ASSERT(ft_bitmap);
|
if (ft_bitmap == NULL)
|
||||||
|
continue;
|
||||||
|
|
||||||
// Allocate new temporary chunk if needed
|
// Allocate new temporary chunk if needed
|
||||||
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4;
|
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4;
|
||||||
|
Loading…
Reference in New Issue
Block a user