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Fixed word-wrapping which would never wrap after a 1 character word. (thanks @sronsse)
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@ -362,7 +362,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(pos.x + wrap_width, pos.y), ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()), IM_COL32(255,0,255,255));
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ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
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ImGui::Text("lazy dog. This paragraph is made to fit within %.0f pixels. The quick brown fox jumps over the lazy dog.", wrap_width);
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ImGui::Text("The lazy dog is a good dog. This paragraph is made to fit within %.0f pixels. Testing a 1 character word. The quick brown fox jumps over the lazy dog.", wrap_width);
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ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255,255,0,255));
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ImGui::PopTextWrapPos();
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@ -370,7 +370,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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pos = ImGui::GetCursorScreenPos();
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ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(pos.x + wrap_width, pos.y), ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()), IM_COL32(255,0,255,255));
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ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
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ImGui::Text("aaaaaaaa bbbbbbbb, cccccccc,dddddddd. eeeeeeee ffffffff. gggggggg!hhhhhhhh");
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ImGui::Text("aaaaaaaa bbbbbbbb, c cccccccc,dddddddd. d eeeeeeee ffffffff. gggggggg!hhhhhhhh");
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ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255,255,0,255));
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ImGui::PopTextWrapPos();
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@ -1851,6 +1851,7 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
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{
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line_width += blank_width;
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blank_width = 0.0f;
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word_end = s;
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}
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blank_width += char_width;
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inside_word = false;
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