Backends: OpenGL: On OSX, if unspecified by app, made default GLSL version 150. (#3199)

This commit is contained in:
Albert Vaca
2020-05-08 17:29:14 +02:00
committed by omar
parent 4f33dd15c4
commit 685ca27d84
2 changed files with 5 additions and 0 deletions

View File

@ -55,6 +55,7 @@ Other Changes:
- Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183)
- Backends: OpenGL: Fixed handling of GL 4.5+ glClipControl(GL_UPPER_LEFT) by inverting the
projection matrix top and bottom values. (#3143, #3146) [@u3shit]
- Backends: OpenGL: On OSX, if unspecified by app, made default GLSL version 150. (#3199) [@albertvaka]
- Backends: Vulkan: Fixed error in if initial frame has no vertices. (#3177)
- Backends: Vulkan: Fixed edge case where render callbacks wouldn't be called if the ImDrawData
structure didn't have any vertices. (#2697) [@kudaba]