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Internals: Comments about CalcWrapWidthForPos() (#778)
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e0ec69d84b
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12
imgui.cpp
12
imgui.cpp
@ -3255,11 +3255,21 @@ float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
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if (wrap_pos_x < 0.0f)
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if (wrap_pos_x < 0.0f)
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return 0.0f;
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return 0.0f;
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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if (wrap_pos_x == 0.0f)
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if (wrap_pos_x == 0.0f)
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{
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// We could decide to setup a default wrapping max point for auto-resizing windows,
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// or have auto-wrap (with unspecified wrapping pos) behave as a ContentSize extending function?
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//if (window->Hidden && (window->Flags & ImGuiWindowFlags_AlwaysAutoResize))
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// wrap_pos_x = ImMax(window->WorkRect.Min.x + g.FontSize * 10.0f, window->WorkRect.Max.x);
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//else
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wrap_pos_x = window->WorkRect.Max.x;
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wrap_pos_x = window->WorkRect.Max.x;
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}
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else if (wrap_pos_x > 0.0f)
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else if (wrap_pos_x > 0.0f)
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{
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wrap_pos_x += window->Pos.x - window->Scroll.x; // wrap_pos_x is provided is window local space
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wrap_pos_x += window->Pos.x - window->Scroll.x; // wrap_pos_x is provided is window local space
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}
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return ImMax(wrap_pos_x - pos.x, 1.0f);
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return ImMax(wrap_pos_x - pos.x, 1.0f);
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}
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}
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