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ColorEdit, ColorPicker: added ImGuiColorEditFlags_NoAlphaPreview flag (#346). Reorder flags again.
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21
imgui.h
21
imgui.h
@ -274,7 +274,7 @@ namespace ImGui
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IMGUI_API bool RadioButton(const char* label, bool active);
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IMGUI_API bool RadioButton(const char* label, int* v, int v_button);
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IMGUI_API bool Combo(const char* label, int* current_item, const char* const* items, int items_count, int height_in_items = -1);
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IMGUI_API bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items = -1); // separate items with \0, end item-list with \0\0
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IMGUI_API bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items = -1); // separate items with \0, end item-list with \0\0
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IMGUI_API bool Combo(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1);
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IMGUI_API bool ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags = 0, ImVec2 size = ImVec2(0,0)); // display a colored square/button, hover for details, return true when pressed.
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IMGUI_API bool ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); // 3-4 components color edition. click on colored squared to open a color picker, right-click for options. Hint: 'float col[3]' function argument is same as 'float* col'. You can pass address of first element out of a contiguous structure, e.g. &myvector.x
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@ -661,21 +661,22 @@ enum ImGuiStyleVar_
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ImGuiStyleVar_Count_
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};
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// Enumeration for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4()
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// Enumeration for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton()
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enum ImGuiColorEditFlags_
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{
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ImGuiColorEditFlags_RGB = 1 << 0, // ColorEdit: Default to one among RGB/HSV/HEX. User can still use the options menu to change. ColorPicker: Choose any combination or RGB/HSV/HEX.
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ImGuiColorEditFlags_HSV = 1 << 1, // "
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ImGuiColorEditFlags_HEX = 1 << 2, // "
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ImGuiColorEditFlags_Float = 1 << 3, // ColorEdit, ColorPicker: display values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.
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ImGuiColorEditFlags_Float = 1 << 3, // ColorEdit, ColorPicker, ColorButton: display values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.
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ImGuiColorEditFlags_AlphaBar = 1 << 4, // ColorPicker: Show vertical alpha bar/gradient.
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ImGuiColorEditFlags_NoAlpha = 1 << 5, // ColorEdit, ColorPicker: show/edit Alpha component.
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ImGuiColorEditFlags_NoPicker = 1 << 6, // ColorEdit: Disable picker when clicking on colored square
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ImGuiColorEditFlags_NoOptions = 1 << 7, // ColorEdit: Disable toggling options menu when right-clicking colored square
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ImGuiColorEditFlags_NoColorSquare = 1 << 8, // ColorEdit, ColorPicker: Disable colored square.
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ImGuiColorEditFlags_NoInputs = 1 << 9, // ColorEdit, ColorPicker: Disable inputs sliders/text widgets, show only the colored square.
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ImGuiColorEditFlags_NoTooltip = 1 << 10, // ColorEdit, ColorButton: Disable tooltip when hovering the colored square.
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ImGuiColorEditFlags_NoLabel = 1 << 11, // ColorEdit: Disable display of inline text label (the label is still used in tooltip and picker)
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ImGuiColorEditFlags_NoAlpha = 1 << 5, // ColorEdit, ColorPicker, ColorButton: completely ignore Alpha component (read 3 components).
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ImGuiColorEditFlags_NoAlphaPreview = 1 << 6, // ColorEdit, ColorPicker, ColorButton: do not display transparent colors over a checkerboard, always display the preview as opaque.
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ImGuiColorEditFlags_NoPicker = 1 << 7, // ColorEdit: disable picker when clicking on colored square.
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ImGuiColorEditFlags_NoOptions = 1 << 8, // ColorEdit: disable toggling options menu when right-clicking on colored square.
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ImGuiColorEditFlags_NoColorSquare = 1 << 9, // ColorEdit, ColorPicker: disable colored square.
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ImGuiColorEditFlags_NoInputs = 1 << 10, // ColorEdit, ColorPicker: disable inputs sliders/text widgets, show only the colored square.
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ImGuiColorEditFlags_NoTooltip = 1 << 11, // ColorEdit, ColorButton: disable tooltip when hovering the colored square.
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ImGuiColorEditFlags_NoLabel = 1 << 12, // ColorEdit, ColorPicker: disable display of inline text label (the label is still used in tooltip and picker).
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ImGuiColorEditFlags_ModeMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX,
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ImGuiColorEditFlags_StoredMask_ = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX|ImGuiColorEditFlags_Float
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};
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