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Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch
Examples: DirectX9,10,10: Support for CS_DBLCLKS by treating double-click down messages are regular down. (#1538, #754)
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commit
65dd55cb2b
@ -246,13 +246,16 @@ IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPa
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switch (msg)
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switch (msg)
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{
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{
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDBLCLK:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDBLCLK:
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{
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{
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int button = 0;
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_LBUTTONDOWN || msg == WM_LBUTTONDBLCLK) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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io.MouseDown[button] = true;
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@ -253,13 +253,16 @@ IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPa
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switch (msg)
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switch (msg)
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{
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{
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDBLCLK:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDBLCLK:
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{
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{
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int button = 0;
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_LBUTTONDOWN || msg == WM_LBUTTONDBLCLK) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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io.MouseDown[button] = true;
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@ -192,13 +192,16 @@ IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPa
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switch (msg)
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switch (msg)
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{
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{
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONDBLCLK:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONDBLCLK:
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{
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{
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int button = 0;
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int button = 0;
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if (msg == WM_LBUTTONDOWN) button = 0;
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if (msg == WM_LBUTTONDOWN || msg == WM_LBUTTONDBLCLK) button = 0;
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if (msg == WM_RBUTTONDOWN) button = 1;
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if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) button = 1;
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if (msg == WM_MBUTTONDOWN) button = 2;
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if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) button = 2;
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
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SetCapture(hwnd);
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SetCapture(hwnd);
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io.MouseDown[button] = true;
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io.MouseDown[button] = true;
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