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Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous.
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@ -743,7 +743,7 @@ struct ImGuiContext
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ImVector<ImGuiStyleMod> StyleModifiers; // Stack for PushStyleVar()/PopStyleVar()
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ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont()
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ImVector<ImGuiPopupRef> OpenPopupStack; // Which popups are open (persistent)
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ImVector<ImGuiPopupRef> CurrentPopupStack; // Which level of BeginPopup() we are in (reset every frame)
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ImVector<ImGuiPopupRef> BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame)
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ImGuiNextWindowData NextWindowData; // Storage for SetNextWindow** functions
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bool NextTreeNodeOpenVal; // Storage for SetNextTreeNode** functions
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ImGuiCond NextTreeNodeOpenCond;
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