Debug Tools: moved DebugStartItemPicker() to public API. Added to Demo->Tools menu. (#2673)

This commit is contained in:
ocornut 2024-02-20 17:31:25 +01:00
parent 198c38f0b1
commit 659fb41d0a
5 changed files with 18 additions and 2 deletions

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@ -55,6 +55,9 @@ Other changes:
drawn too low, particularly visible with tables that have no scrolling. (#6917) drawn too low, particularly visible with tables that have no scrolling. (#6917)
- ProgressBar: Fixed a minor tesselation issue when rendering rounded progress bars, - ProgressBar: Fixed a minor tesselation issue when rendering rounded progress bars,
where in some situations the rounded section wouldn't follow regular tesselation rules. where in some situations the rounded section wouldn't follow regular tesselation rules.
- Debug Tools: Item Picker: Promoted ImGui::DebugStartItemPicker() to public API. (#2673)
- Debug Tools: Item Picker: Menu entry visible in Demo->Tools but greyed out unless
io.ConfigDebugIsDebuggerPresent is set. (#2673)
- Demo: Custom Rendering: better demonstrate PathArcTo(), PathBezierQuadraticCurveTo(), - Demo: Custom Rendering: better demonstrate PathArcTo(), PathBezierQuadraticCurveTo(),
PathBezierCubicCurveTo(), PathStroke(), PathFillConvex() functions. PathBezierCubicCurveTo(), PathStroke(), PathFillConvex() functions.

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@ -15462,6 +15462,12 @@ void ImGui::DebugLocateItemResolveWithLastItem()
draw_list->AddLine(p1, p2, DEBUG_LOCATE_ITEM_COLOR); draw_list->AddLine(p1, p2, DEBUG_LOCATE_ITEM_COLOR);
} }
void ImGui::DebugStartItemPicker()
{
ImGuiContext& g = *GImGui;
g.DebugItemPickerActive = true;
}
// [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack. // [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack.
void ImGui::UpdateDebugToolItemPicker() void ImGui::UpdateDebugToolItemPicker()
{ {
@ -15630,7 +15636,7 @@ void ImGui::ShowIDStackToolWindow(bool* p_open)
Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC); Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
SameLine(); SameLine();
TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*"); TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
if (tool->CopyToClipboardOnCtrlC && IsKeyDown(ImGuiMod_Ctrl) && IsKeyPressed(ImGuiKey_C)) if (tool->CopyToClipboardOnCtrlC && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, 0, ImGuiInputFlags_RouteGlobal))
{ {
tool->CopyToClipboardLastTime = (float)g.Time; tool->CopyToClipboardLastTime = (float)g.Time;
char* p = g.TempBuffer.Data; char* p = g.TempBuffer.Data;
@ -15697,6 +15703,7 @@ void ImGui::DebugLog(const char*, ...) {}
void ImGui::DebugLogV(const char*, va_list) {} void ImGui::DebugLogV(const char*, va_list) {}
void ImGui::ShowDebugLogWindow(bool*) {} void ImGui::ShowDebugLogWindow(bool*) {}
void ImGui::ShowIDStackToolWindow(bool*) {} void ImGui::ShowIDStackToolWindow(bool*) {}
void ImGui::DebugStartItemPicker() {}
void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {} void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {}
#endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS #endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS

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@ -967,6 +967,7 @@ namespace ImGui
// - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger // - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger
IMGUI_API void DebugTextEncoding(const char* text); IMGUI_API void DebugTextEncoding(const char* text);
IMGUI_API void DebugFlashStyleColor(ImGuiCol idx); IMGUI_API void DebugFlashStyleColor(ImGuiCol idx);
IMGUI_API void DebugStartItemPicker();
IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro. IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro.
// Memory Allocators // Memory Allocators

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@ -401,6 +401,12 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::MenuItem("Debug Log", NULL, &show_tool_debug_log, has_debug_tools); ImGui::MenuItem("Debug Log", NULL, &show_tool_debug_log, has_debug_tools);
ImGui::MenuItem("ID Stack Tool", NULL, &show_tool_id_stack_tool, has_debug_tools); ImGui::MenuItem("ID Stack Tool", NULL, &show_tool_id_stack_tool, has_debug_tools);
ImGui::MenuItem("Style Editor", NULL, &show_tool_style_editor); ImGui::MenuItem("Style Editor", NULL, &show_tool_style_editor);
bool is_debugger_present = ImGui::GetIO().ConfigDebugIsDebuggerPresent;
if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools && is_debugger_present))
ImGui::DebugStartItemPicker();
if (!is_debugger_present)
ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable the menu option to avoid casual users crashing the application.\n\nYou can however always access the Item Picker in Metrics->Tools.");
ImGui::Separator();
ImGui::MenuItem("About Dear ImGui", NULL, &show_tool_about); ImGui::MenuItem("About Dear ImGui", NULL, &show_tool_about);
ImGui::EndMenu(); ImGui::EndMenu();
} }

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@ -3483,7 +3483,6 @@ namespace ImGui
IMGUI_API void DebugBreakClearData(); IMGUI_API void DebugBreakClearData();
IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location); IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location);
IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location); IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location);
inline void DebugStartItemPicker() { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; }
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas); IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end); IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns); IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);