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	OpenGL3 example: fixed mouse handling.
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		| @@ -322,6 +322,7 @@ int main(int argc, char** argv) | ||||
|     { | ||||
|         ImGuiIO& io = ImGui::GetIO(); | ||||
|         io.MouseWheel = 0; | ||||
|         mousePressed[0] = mousePressed[1] = false; | ||||
|         glfwPollEvents(); | ||||
|         UpdateImGui(); | ||||
|  | ||||
|   | ||||
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