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OpenGL3 example: fixed mouse handling.
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@@ -322,6 +322,7 @@ int main(int argc, char** argv)
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{
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGuiIO& io = ImGui::GetIO();
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io.MouseWheel = 0;
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io.MouseWheel = 0;
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mousePressed[0] = mousePressed[1] = false;
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glfwPollEvents();
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glfwPollEvents();
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UpdateImGui();
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UpdateImGui();
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