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	OpenGL3 example: fixed mouse handling.
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		| @@ -322,6 +322,7 @@ int main(int argc, char** argv) | |||||||
|     { |     { | ||||||
|         ImGuiIO& io = ImGui::GetIO(); |         ImGuiIO& io = ImGui::GetIO(); | ||||||
|         io.MouseWheel = 0; |         io.MouseWheel = 0; | ||||||
|  |         mousePressed[0] = mousePressed[1] = false; | ||||||
|         glfwPollEvents(); |         glfwPollEvents(); | ||||||
|         UpdateImGui(); |         UpdateImGui(); | ||||||
|  |  | ||||||
|   | |||||||
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