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Updated todo list and comments
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3
imgui.h
3
imgui.h
@ -986,7 +986,8 @@ struct ImGuiTextEditCallbackData
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bool HasSelection() const { return SelectionStart != SelectionEnd; }
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};
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// ImColor() is just a helper that implicity converts to either ImU32 (packed 4x1 byte) or ImVec4 (4x1 float)
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// ImColor() helper to implicity converts colors to either ImU32 (packed 4x1 byte) or ImVec4 (4x1 float)
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// Avoid storing ImColor! Store either u32 of ImVec4. This is not a full-featured color class.
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// None of the ImGui API are using ImColor directly but you can use it as a convenience to pass colors in either ImU32 or ImVec4 formats.
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struct ImColor
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{
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