Removed IMGUI_API from inline templated classes. (#4962)

This commit is contained in:
ocornut 2022-01-29 18:10:36 +01:00
parent 49e38a5b32
commit 64d910ad37

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@ -541,7 +541,7 @@ inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2) // Works on ran
// Helper: ImBitArray class (wrapper over ImBitArray functions)
// Store 1-bit per value.
template<int BITCOUNT, int OFFSET = 0>
struct IMGUI_API ImBitArray
struct ImBitArray
{
ImU32 Storage[(BITCOUNT + 31) >> 5];
ImBitArray() { ClearAllBits(); }
@ -622,7 +622,7 @@ struct ImSpanAllocator
// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
typedef int ImPoolIdx;
template<typename T>
struct IMGUI_API ImPool
struct ImPool
{
ImVector<T> Buf; // Contiguous data
ImGuiStorage Map; // ID->Index
@ -659,7 +659,7 @@ struct IMGUI_API ImPool
// We store the chunk size first, and align the final size on 4 bytes boundaries.
// The tedious/zealous amount of casting is to avoid -Wcast-align warnings.
template<typename T>
struct IMGUI_API ImChunkStream
struct ImChunkStream
{
ImVector<char> Buf;