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	Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui_internal.h
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		| @@ -868,9 +868,9 @@ namespace ImGui | ||||
|  | ||||
|     IMGUI_API void          ItemSize(const ImVec2& size, float text_offset_y = 0.0f); | ||||
|     IMGUI_API void          ItemSize(const ImRect& bb, float text_offset_y = 0.0f); | ||||
|     IMGUI_API bool          ItemAdd(const ImRect& bb, const ImGuiID* id, const ImRect* nav_bb = NULL); | ||||
|     IMGUI_API bool          IsClippedEx(const ImRect& bb, const ImGuiID* id, bool clip_even_when_logged); | ||||
|     IMGUI_API bool          ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL); | ||||
|     IMGUI_API bool          ItemHoverable(const ImRect& bb, ImGuiID id); | ||||
|     IMGUI_API bool          IsClippedEx(const ImRect& bb, ImGuiID id, bool clip_even_when_logged); | ||||
|     IMGUI_API bool          FocusableItemRegister(ImGuiWindow* window, ImGuiID id, bool tab_stop = true);      // Return true if focus is requested | ||||
|     IMGUI_API void          FocusableItemUnregister(ImGuiWindow* window); | ||||
|     IMGUI_API ImVec2        CalcItemSize(ImVec2 size, float default_x, float default_y); | ||||
|   | ||||
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