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							| @@ -753,7 +753,7 @@ enum ImGuiNavInput_ | ||||
|     ImGuiNavInput_TweakFast,     // faster tweaks                                // e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch) | ||||
|  | ||||
|     // [Internal] Don't use directly! This is used internally to differentiate keyboard from gamepad inputs for behaviors that require to differentiate them. | ||||
|     // Keyboard behavior that have no corresponding gamepad mapping (e.g. CTRL+TAB) may be directly reading from io.KeyDown[] instead of io.NavInputs[]. | ||||
|     // Keyboard behavior that have no corresponding gamepad mapping (e.g. CTRL+TAB) will be directly reading from io.KeyDown[] instead of io.NavInputs[]. | ||||
|     ImGuiNavInput_KeyMenu_,      // toggle menu                                  // = io.KeyAlt | ||||
|     ImGuiNavInput_KeyLeft_,      // move left                                    // = Arrow keys | ||||
|     ImGuiNavInput_KeyRight_,     // move right | ||||
|   | ||||
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