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Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. (#211)
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@ -63,6 +63,7 @@ Other Changes:
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- Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. (#211, #3419) [@rokups]
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- Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. (#211, #3419) [@rokups]
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- Disabled: disabled mode more consistently release active id if the active item got disabled. (#211)
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- Disabled: disabled mode more consistently release active id if the active item got disabled. (#211)
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- Disabled: disabled mode doesn't prevent Selectable() from looking selected. (#211)
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- Disabled: disabled mode doesn't prevent Selectable() from looking selected. (#211)
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- Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. (#211)
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- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
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- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
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- Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.
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- Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.
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- Fonts: Prefer using U+FFFD character for fallback instead of '?', if available. (#4269)
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- Fonts: Prefer using U+FFFD character for fallback instead of '?', if available. (#4269)
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@ -3162,7 +3162,11 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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ImGuiContext& g = *GImGui;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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ImGuiWindow* window = g.CurrentWindow;
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if (g.NavDisableMouseHover && !g.NavDisableHighlight)
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if (g.NavDisableMouseHover && !g.NavDisableHighlight)
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{
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if ((g.CurrentItemFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
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return false;
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return IsItemFocused();
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return IsItemFocused();
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}
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// Test for bounding box overlap, as updated as ItemAdd()
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// Test for bounding box overlap, as updated as ItemAdd()
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ImGuiItemStatusFlags status_flags = window->DC.LastItemStatusFlags;
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ImGuiItemStatusFlags status_flags = window->DC.LastItemStatusFlags;
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