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https://github.com/Drezil/imgui.git
synced 2025-07-17 02:03:13 +02:00
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
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@ -268,10 +268,10 @@ bool CreateDeviceD3D(HWND hWnd)
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{
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D3D12_DESCRIPTOR_HEAP_DESC desc = {};
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desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV;
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desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV;
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desc.NumDescriptors = NUM_BACK_BUFFERS;
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desc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_NONE;
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desc.NodeMask = 1;
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desc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_NONE;
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desc.NodeMask = 1;
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if (g_pd3dDevice->CreateDescriptorHeap(&desc, IID_PPV_ARGS(&g_pd3dRtvDescHeap)) != S_OK)
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return false;
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@ -295,8 +295,8 @@ bool CreateDeviceD3D(HWND hWnd)
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{
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D3D12_COMMAND_QUEUE_DESC desc = {};
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desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
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desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
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desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
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desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
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desc.NodeMask = 1;
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if (g_pd3dDevice->CreateCommandQueue(&desc, IID_PPV_ARGS(&g_pd3dCommandQueue)) != S_OK)
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return false;
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