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	Updated todo list
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							@@ -17,6 +17,7 @@
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 - PROGRAMMER GUIDE (read me!)
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 - API BREAKING CHANGES (read me when you update!)
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 - FREQUENTLY ASKED QUESTIONS (FAQ), TIPS
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   - How can I help?
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   - How do I update to a newer version of ImGui?
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   - Can I have multiple widgets with the same label? Can I have widget without a label? (Yes)
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   - I integrated ImGui in my engine and the text or lines are blurry..
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@@ -237,6 +238,10 @@
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 FREQUENTLY ASKED QUESTIONS (FAQ), TIPS
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 ======================================
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 Q: How can I help?
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 A: - If you are experienced enough with ImGui and with C/C++, look at the todo list and see how you want/can help!
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    - Become a Patron/donate. Convince your company to become a Patron or provide serious funding for development time.
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 Q: How do I update to a newer version of ImGui?
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 A: Overwrite the following files:
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      imgui.cpp
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@@ -402,9 +407,10 @@
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 ISSUES & TODO-LIST
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 ==================
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 Issue numbers (#) refer to github issues.
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 Issue numbers (#) refer to github issues listed at https://github.com/ocornut/imgui/issues
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 The list below consist mostly of notes of things to do before they are requested/discussed by users (at that point it usually happens on the github)
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 - doc: add a proper documentation+regression testing system (#435)
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 - window: maximum window size settings (per-axis). for large popups in particular user may not want the popup to fill all space.
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 - window: add a way for very transient windows (non-saved, temporary overlay over hundreds of objects) to "clean" up from the global window list. perhaps a lightweight explicit cleanup pass.
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 - window: calling SetNextWindowSize() every frame with <= 0 doesn't do anything, may be useful to allow (particularly when used for a single axis).
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@@ -421,7 +427,7 @@
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 - window/tooltip: allow to set the width of a tooltip to allow TextWrapped() etc. while keeping the height automatic.
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 - draw-list: maintaining bounding box per command would allow to merge draw command when clipping isn't relied on (typical non-scrolling window or non-overflowing column would merge with previous command).
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!- scrolling: allow immediately effective change of scroll if we haven't appended items yet
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 - splitter: formalize the splitter idiom into an official api (we want to handle n-way split)
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 - splitter/separator: formalize the splitter idiom into an official api (we want to handle n-way split) (#319)
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 - widgets: display mode: widget-label, label-widget (aligned on column or using fixed size), label-newline-tab-widget etc.
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 - widgets: clean up widgets internal toward exposing everything.
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 - widgets: add disabled and read-only modes (#211)
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@@ -444,13 +450,14 @@
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 - layout: horizontal flow until no space left (#404)
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 - layout: more generic alignment state (left/right/centered) for single items?
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 - layout: clean up the InputFloatN/SliderFloatN/ColorEdit4 layout code. item width should include frame padding.
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 - columns: declare column set (each column: fixed size, %, fill, distribute default size among fills) (#513, #125)
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 - columns: add a conditional parameter to SetColumnOffset() (#513, #125)
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 - columns: separator function or parameter that works within the column (currently Separator() bypass all columns) (#125)
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 - columns: declare column set (each column: fixed size, %, fill, distribute default size among fills) (#125)
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 - columns: columns header to act as button (~sort op) and allow resize/reorder (#125)
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 - columns: user specify columns size (#125)
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 - columns: columns header to act as button (~sort op) and allow resize/reorder (#513, #125)
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 - columns: user specify columns size (#513, #125)
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 - columns: flag to add horizontal separator above/below?
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 - columns/layout: setup minimum line height (equivalent of automatically calling AlignFirstTextHeightToWidgets)
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 - combo: sparse combo boxes (via function call?)
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 - combo: sparse combo boxes (via function call?) / iterators
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 - combo: contents should extends to fit label if combo widget is small
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 - combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keyboard for custom listbox (pr #203)
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 - listbox: multiple selection
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@@ -460,15 +467,16 @@
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!- popups/menus: clarify usage of popups id, how MenuItem/Selectable closing parent popups affects the ID, etc. this is quite fishy needs improvement! (#331, #402)
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 - popups: add variant using global identifier similar to Begin/End (#402)
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 - popups: border options. richer api like BeginChild() perhaps? (#197)
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 - menus: local shortcuts, global shortcuts (#126)
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 - menus: local shortcuts, global shortcuts (#456, #126)
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 - menus: icons
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 - menus: menubars: some sort of priority / effect of main menu-bar on desktop size?
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 - statusbar: add a per-window status bar helper similar to what menubar does.
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 - tabs
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 - tabs (#261, #351)
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 - separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y)
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 - gauge: various forms of gauge/loading bars widgets
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 - color: the color helpers/typing is a mess and needs sorting out.
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 - color: add a better color picker
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 - color: add a better color picker (#346)
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 - node/graph editor (#306)
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 - pie menus patterns (#434)
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 - plot: PlotLines() should use the polygon-stroke facilities (currently issues with averaging normals)
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 - plot: make it easier for user to draw extra stuff into the graph (e.g: draw basis, highlight certain points, 2d plots, multiple plots)
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 - plot: "smooth" automatic scale over time, user give an input 0.0(full user scale) 1.0(full derived from value)
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@@ -491,12 +499,14 @@
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 - textwrapped: figure out better way to use TextWrapped() in an always auto-resize context (tooltip, etc.) (git issue #249)
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 - settings: write more decent code to allow saving/loading new fields
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 - settings: api for per-tool simple persistent data (bool,int,float,columns sizes,etc.) in .ini file
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 - style: add window shadows.
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 - style/optimization: store rounded corners in texture to use 1 quad per corner (filled and wireframe) to lower the cost of rounding.
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 - style: color-box not always square?
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 - style: a concept of "compact style" that the end-user can easily rely on (e.g. PushStyleCompact()?) that maps to other settings? avoid implementing duplicate helpers such as SmallCheckbox(), etc.
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 - style: try to make PushStyleVar() more robust to incorrect parameters (to be more friendly to edit & continues situation).
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 - style: global scale setting.
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 - text: simple markup language for color change?
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 - font: dynamic font atlas to avoid baking huge ranges into bitmap and make scaling easier.
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 - font: helper to add glyph redirect/replacements (e.g. redirect alternate apostrophe unicode code points to ascii one, etc.)
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 - log: LogButtons() options for specifying depth and/or hiding depth slider
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 - log: have more control over the log scope (e.g. stop logging when leaving current tree node scope)
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@@ -506,7 +516,7 @@
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 - filters: handle wildcards (with implicit leading/trailing *), regexps
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 - shortcuts: add a shortcut api, e.g. parse "&Save" and/or "Save (CTRL+S)", pass in to widgets or provide simple ways to use (button=activate, input=focus)
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!- keyboard: tooltip & combo boxes are messing up / not honoring keyboard tabbing
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 - keyboard: full keyboard navigation and focus.
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 - keyboard: full keyboard navigation and focus. (#323)
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 - focus: SetKeyboardFocusHere() on with >= 0 offset could be done on same frame (else latch and modulate on beginning of next frame)
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 - input: rework IO system to be able to pass actual ordered/timestamped events.
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 - input: allow to decide and pass explicit double-clicks (e.g. for windows by the CS_DBLCLKS style).
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@@ -515,6 +525,7 @@
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 - misc: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon?
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 - style editor: have a more global HSV setter (e.g. alter hue on all elements). consider replacing active/hovered by offset in HSV space? (#438)
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 - style editor: color child window height expressed in multiple of line height.
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 - remote: make a system like RemoteImGui first-class citizen/project (#75)
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 - drawlist: user probably can't call Clear() because we expect a texture to be pushed in the stack.
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 - examples: directx9/directx11: save/restore device state more thoroughly.
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 - optimization: use another hash function than crc32, e.g. FNV1a
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