Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)

This commit is contained in:
omar
2019-06-30 12:48:19 +02:00
parent 45a0db5979
commit 62f75c7fb1
5 changed files with 63 additions and 2 deletions

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@ -42,6 +42,9 @@ Other Changes:
- SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) [@loicmouton]
- ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
- Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
- Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when
a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory
usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
- Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count,
would generally make the debug layer complain (Added in 1.72).
- Backends: Vulkan: Added support for specifying multisample count.