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Added extra_flags parameters to InputInt(), InputFloat(). Used in example code. Commented out broken ImGuiInputTextFlags_AlignCenter.
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12
imgui.h
12
imgui.h
@ -215,12 +215,12 @@ namespace ImGui
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bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
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bool RadioButton(const char* label, bool active);
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bool RadioButton(const char* label, int* v, int v_button);
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bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1);
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bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0);
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bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1, ImGuiInputTextFlags extra_flags = 0);
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bool InputFloat2(const char* label, float v[2], int decimal_precision = -1);
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bool InputFloat3(const char* label, float v[3], int decimal_precision = -1);
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bool InputFloat4(const char* label, float v[4], int decimal_precision = -1);
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bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100);
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bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0);
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bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags extra_flags = 0);
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bool Combo(const char* label, int* current_item, const char** items, int items_count, int popup_height_items = 7);
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bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_height_items = 7); // Separate items with \0, end item-list with \0\0
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bool Combo(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int popup_height_items = 7);
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@ -292,9 +292,9 @@ enum ImGuiInputTextFlags_
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// Default: 0
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ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/
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ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef
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ImGuiInputTextFlags_AutoSelectAll = 1 << 2,
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ImGuiInputTextFlags_AlignCenter = 1 << 3,
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ImGuiInputTextFlags_EnterReturnsTrue = 1 << 4,
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ImGuiInputTextFlags_AutoSelectAll = 1 << 2, // Select entire text when first taking focus
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ImGuiInputTextFlags_EnterReturnsTrue = 1 << 3, // Return 'true' when Enter is pressed (as opposed to when the value was modified)
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//ImGuiInputTextFlags_AlignCenter = 1 << 3,
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};
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// User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array
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