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Tweak build batch files and readmes
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examples/.gitignore
vendored
1
examples/.gitignore
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@ -28,6 +28,7 @@ opengl3_example/opengl3_example
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*.o
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*.o
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*.obj
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*.obj
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*.exe
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*.exe
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*.pdb
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## Ini files
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## Ini files
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imgui.ini
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imgui.ini
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@ -9,8 +9,7 @@ g++ -I ../imgui main.cpp imgui_impl_a5.cpp ../imgui/imgui*.cpp -lallegro -lalleg
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- On Windows with Visual Studio's CLI
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- On Windows with Visual Studio's CLI
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\<a5path\> is your allegro5 folder.
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```
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```
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cl /MD /I <a5path\include> /I ..\imgui main.cpp imgui_impl_a5.cpp ..\imgui\imgui*.cpp /link /LIBPATH:<a5path\lib> allegro-5.0.10-monolith-md.lib user32.lib
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set ALLEGRODIR=path_to_your_allegro5_folder
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cl /Zi /MD /I %ALLEGRODIR%\include /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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```
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```
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@ -1,3 +1,3 @@
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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
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mkdir Debug
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mkdir Debug
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cl /nologo /Zi /MD /I ..\.. -I ..\libs\glfw\include -I ..\libs\gl3w *.cpp ..\..\*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/opengl_example3.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib
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cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I ..\libs\gl3w *.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/opengl_example3.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib
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@ -1,3 +1,3 @@
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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
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mkdir Debug
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mkdir Debug
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cl /nologo /Zi /MD /I ..\.. -I ..\libs\glfw\include *.cpp ..\..\*.cpp /FeDebug/opengl_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib
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cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include *.cpp ..\..\*.cpp /FeDebug/opengl_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib
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@ -3,10 +3,9 @@
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- On Windows with Visual Studio's CLI
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- On Windows with Visual Studio's CLI
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\<sdl2path\> is your SDL2 folder.
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```
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```
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cl /MD /I <sdl2path\include> /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:<sdl2path\lib> SDL2.lib SDL2main.lib
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set SDL2DIR=path_to_your_sdl2_folder
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cl /Zi /MD /I %SDL2DIR%\include> /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib
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```
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```
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- On Linux and similar Unixes
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- On Linux and similar Unixes
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