mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-24 20:57:00 +00:00
Windows: WindowMinSize not applied on AlwaysAutoResize window. (amend e2035a5
)
See "window_size_min" test. Waiting for a fuller simplification of this, probably for a future version.
This commit is contained in:
parent
f298491a8a
commit
623bff23ce
@ -5697,6 +5697,7 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags)
|
|||||||
static inline ImVec2 CalcWindowMinSize(ImGuiWindow* window)
|
static inline ImVec2 CalcWindowMinSize(ImGuiWindow* window)
|
||||||
{
|
{
|
||||||
// Popups, menus and childs bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups)
|
// Popups, menus and childs bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups)
|
||||||
|
// FIXME: the if/else could probably be removed, "reduce artifacts" section for all windows.
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
ImVec2 size_min;
|
ImVec2 size_min;
|
||||||
if (window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_ChildWindow))
|
if (window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_ChildWindow))
|
||||||
@ -5707,7 +5708,8 @@ static inline ImVec2 CalcWindowMinSize(ImGuiWindow* window)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
ImGuiWindow* window_for_height = window;
|
ImGuiWindow* window_for_height = window;
|
||||||
size_min = g.Style.WindowMinSize;
|
size_min.x = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.x : 4.0f;
|
||||||
|
size_min.y = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.x : 4.0f;
|
||||||
size_min.y = ImMax(size_min.y, window_for_height->TitleBarHeight() + window_for_height->MenuBarHeight() + ImMax(0.0f, g.Style.WindowRounding - 1.0f)); // Reduce artifacts with very small windows
|
size_min.y = ImMax(size_min.y, window_for_height->TitleBarHeight() + window_for_height->MenuBarHeight() + ImMax(0.0f, g.Style.WindowRounding - 1.0f)); // Reduce artifacts with very small windows
|
||||||
}
|
}
|
||||||
return size_min;
|
return size_min;
|
||||||
|
Loading…
Reference in New Issue
Block a user